I just read the link in Burritoboy's post (goes to TurtleBeach's support page), and looked up what Creative says about it. Both companies basically said the copyright license doesn't allow sound cards to decode a DD or DTS feed. DDL is what the consoles use... but that seems to be included in the unfriendliness. The all do, however, allow stereo PCM in. The thing I don't understand is why, though. There is a thriving business of posting gameplay on youtube. If I wanted to record Xbox audio with the processing, I could plug the headphone out from my standalone processor into the Aux-In/Mic port of a computer and record the 3D sound processing, so it's not like Dolby and DTS are actually protecting anything, just being difficult.
This is another thing I keep meaning to address but keep forgetting to. Dolby Digital Live is an encoding process that some devices use (Xbox 360, PS3, etc etc) that converts an audio signal into a Dolby Digital feed. People keep saying they are feeding the Dolby Digital Live signal into their Mixamp or receiver, but you are actually feeding a Dolby Digital signal in.
Edited by burritoboy9984 - 1/21/13 at 6:14am