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Mad Lust Envy's Headphone Gaming Guide: (Update: 7/9/2014: Ultrasone HFI-15G Added) - Page 1021

post #15301 of 24897

Question: So there is no way to get surround sound into my headphones from the PS Vita? If not, that kind of sucks....

post #15302 of 24897
Thread Starter 
No, the Vita doesn't output games in surround sound.

The PSP Corpse Party games are made with binaural audio, and so they are the only games I know of with virtual surround on the Vita.
post #15303 of 24897

I see, kind of lame isn't it? One would think it would have been on the top of their list when they started designing the thing.


Edited by Change is Good - 7/21/13 at 2:51pm
post #15304 of 24897

Mad Lust Envy, have you heard of Razer Surround?

 

I'm using it right now after having had the .exe for a while, and I dare say, I like this quite a lot better than the Mixamp. Being able to use my own amplifier and DAC, being able to customize the HTRF, and a built-in, switchable system-wide graphic equalizer also don't hurt.

 

http://www.razerzone.com/surround


Edited by Tus-Chan - 7/21/13 at 2:57pm
post #15305 of 24897
Thread Starter 
Quote:
Originally Posted by Tus-Chan View Post

Mad Lust Envy, have you heard of Razer Surround?

I'm using it right now after having had the .exe for a while, and I dare say, I like this quite a lot better than the Mixamp. Being able to use my own amplifier and DAC, being able to customize the HTRF, and a built-in, switchable system-wide graphic equalizer also don't hurt.

http://www.razerzone.com/surround

Yes, and I thought it was weak at best. After customizing, there is still no real sense of rear positional cues. All it has is good front cues. Without good rear positional cues, virtual surround is worthless to me.All rear cues were only as far back as the middle of my head.

It's free for a reason. Both DH and THX Tru Studio were significantly better for me.
Edited by Mad Lust Envy - 7/21/13 at 3:10pm
post #15306 of 24897

I'm thinking about buying a U3. Don't know whether I should worry about it, though. Is there a way to get crossfade in games? That is my biggest problem with audio. Anything that is 100% panned in any direction is deadly.

post #15307 of 24897
Thread Starter 
Dolby Headphone NEVER has that problem. You're fine with the U3.

I'm looking forward to DTS headphone X. Turtle Beach is gonna be the first company using it, and I hope that means a DSS3 is on it's way, though it will probably be named something else, as the DSS = Dolby Surround System, IIRC. I'll be on it like white on rice.

I liked the demo, and it was very convincing, other than the high rear cues not sounding like it was behind, even though the regular rear cues were as good as anything I've heard.
Edited by Mad Lust Envy - 7/21/13 at 3:19pm
post #15308 of 24897
Quote:
Originally Posted by Mad Lust Envy View Post

No, the Vita doesn't output games in surround sound.

The PSP Corpse Party games are made with binaural audio, and so they are the only games I know of with virtual surround on the Vita.

Binaural audio?? O_O
Must try nao...if only I had a PS Vita. No but seriously, binaural audio is cool stuff. I have a pair of binaural microphones myself.

Has anyone played Sanctum 2 on Steam? I bought it during the Steam sale and it's actually pretty dang fun. I usually don't like tower-defense games nor FPSs, but Sanctum 2 combines the two and I just find it plain awesome.
Edited by miceblue - 7/21/13 at 3:44pm
post #15309 of 24897
Quote:
Originally Posted by Mad Lust Envy View Post

Dolby Headphone NEVER has that problem. You're fine with the U3.

I was trying to ask if there's a way to get crossfade through software before I go buy the U3 :P

post #15310 of 24897
Thread Starter 
Dolby Headphone crossfades by default. There is NEVER any hard panning when DH is on. That's like one of the things that sets DH apart. There is no sound effect that you won't hear on both ears. Like how your ears normally do.
Edited by Mad Lust Envy - 7/21/13 at 5:11pm
post #15311 of 24897
Quote:
Originally Posted by Mad Lust Envy View Post

Dolby Headphone crossfades by default. There is NEVER any hard panning when DH is on. That's like one of the things that sets DH apart. There is no sound effect that you won't hear on both ears. Like how your ears normally do.


No no no XD I'm trying to say using onboard audio, without buying anything. As in for free.

post #15312 of 24897

I've been using Dolby Headphone for the past few days, and I must say, it definitely gives games a more spacious and enjoyable sound, and positional cues are better than regular stereo aswell, even though my K540's aren't well suited for gaming. Overall, I'm glad I bought the DSS, because I can feel it has a lot of potenial with other, more spacious sounding headphones. There are times in S&D games in MW2 were I was the last man standing, and I killed like 3 guys that were all around me because I sound whored them, and I know it would be harder doing that with regular stereo. 

post #15313 of 24897
Thread Starter 
Yeah, even though closed, small soundstage headphones aren't the best to demo DH with, it still can help immensely. i used DH with the RE0 iems for awhile, and I loved the combo. Despite the small soundstage, the positional cues were top notch, and I had zero trouble pinpointing enemies.
post #15314 of 24897

There isn't a point to me getting anything Dolby except for crossfade. I use the HD 280s, which don't have soundstage in their vocabulary. So is there a way to get crossfade without spending money? Or using razer which completely messes up your soundcard.

post #15315 of 24897
Thread Starter 
Oh, if it's only crossfade you want, aren't there like crossfade plug ins for software like Winamp? I'm sure. Dolby Headphone loses a bit of SQ if you don't want virtual surround.
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