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Mad Lust Envy's Headphone Gaming Guide: (Update: 7/9/2014: Ultrasone HFI-15G Added) - Page 837

post #12541 of 26145
Thread Starter 
http://www.innerfidelity.com/content/big-bottom-and-lively-top-philips-fidelio-x1

Look at that frequency response! This looks like the better alternative to the DT990!

Ive wanted a headphone like that for AGES. What sucks, the headband is undoubtedly going to be too small for my head, and then there's the fact that they still aren't in stock.
post #12542 of 26145
Quote:
Originally Posted by Mad Lust Envy View Post

Chico, what Grados are those? The CAL is always classy. Can't hate the shiny piano black, ever.

 

SR80i.  There my bros, I just borrowed them for the picture.

post #12543 of 26145
Quote:
Originally Posted by Impulse View Post

I didn't say EAX was a reason to go with a Creative card, just for the record, said the opposite actually... And CMSS-3D (Creative) may be more advanced than Dolby Headphone (what most everyone else uses), technically speaking, but ultimate it's a subjective thing. Some people prefer one or the other, some are indifferent...

Personally I didn't miss much going to DH (old X-Fi to STX) but I never A/B'd them either and I don't even use it for every game, so YMMV. Ultimately both are based on an HRTF (averaged model) so results are gonna vary from one individual to the next. I think most people would be happy with either tbh.
Wasn't trying to discredit you man. And yeah, I say all the time that one method of processing will have varying levels of effectiveness per person. However, you did mention EAX, and you mentioned a "technically good but dead/outdated feature of Creative cards" without specifying what that was. I linked the two, cuz I agree EAX is kinda "meh" and kinda been left behind, but i wanted to point out 3D surround isn't completely dead, I've been finding new games occasionally that offer it through one method or another. Nameless is still the expert. In a run-'n-gun FPS like CoD, 5.1 surround is usually fine and 3D audio doesn't provide a benefit, but sometimes it helps to hear above and below you too. 3D Audio > 5.1/7.1 home theater surround > stereo > mono, they're all different levels of performance, sure you could play and probably be pretty competitive with mono audio, but... it's still worth saying "I want the best" so that the option is offered more often. I wouldn't mind if Creative wasn't the main supporter, they don't seem to be doing a very good job of marketing it.
post #12544 of 26145

quick impressions of the Ultrasone Signature DJ 

 

At first - Dat Bass! basshead.gif There's a subwoofer in my head and it's quite powerful without bleeding or farting. There's no distortion, they are built for ultra hard hitting bass. I refrain from listening to boosted levels though, it's not very healthy. For a short time I tested boosting some db in the bass region to see how the drivers handle (no extreme settings of course) and there was no single distortion. Jesus, it's a torture weapon.

 

Those who are familiar with Ultrasones know about their highs. Those days are over now  as Ultrasone switched their drivers and abandoned titanium for good.

Sound generally is U shaped with smooth highs and best mids of any Ultrasone Model (after Signature Pro which gives just a bit more clarity while having noticably less bass). If you have experiences with Pro 900 and Pro 2900, forget them totally. Those metallic voices are gone. In total these headphones are superior which of course should be expected for its price. 

 

There's clamp but it wears better than the Pro 2900 which would pressure on the top of my head after some time. None of this happens here. These headphones look quite "different" but that is upon you to decide. They obviously don't aim for the boutique look or built yet they are most likely the most robust headphones you can buy.

 

Soundstage is noticably bigger than DT770 LE AE 32 Ohms (which is already quit decent for a closed), it doesn't compare with the HD 800, but then - which headphones do? Haven't played a lot yet, just a few rounds of BF3 on PC and Infamous on PS3 with the Mixamp. BF3 as usual doesn't impress with accuracy but has good recorded samples. Explosions from the distance are rendered deep and low, adding well to the immersion. Haven't played much for now, will do tomorrow.

 

I expect these headphones to be more for the immersive gamers than those who are competitive and need to hear every footstep through explosions. The former will be in for a nice treat as the experience is very cineastic with the Signature DJ having quite the subwoofer bass.

post #12545 of 26145
Quote:
Originally Posted by Mad Lust Envy View Post

http://www.innerfidelity.com/content/big-bottom-and-lively-top-philips-fidelio-x1

Look at that frequency response! This looks like the better alternative to the DT990!

Ive wanted a headphone like that for AGES. What sucks, the headband is undoubtedly going to be too small for my head, and then there's the fact that they still aren't in stock.

 

 

Nice!

 

I checked out the review, and I'm happy to see the frequency response is impressively linear and doesn't suck out the mids or have a bunch holes.  So they don't sacrifice mids to get their fun sound (unlike most "fun" headphones).  They have impressive bass, are tilted towards warm, and they still have air up top (but not too much - not excessive like DT990) and sound spacious with good imaging.  Who needs a closed headphone when you can get all that < !!

 

Sounds like my kind of bassy/fun headphone.  

 

They also look very comfortable and classy as hell.

 

 

When are they getting in stock?  I want to hear them.

popcorn.gif

 

 

- "A big-bass headphone with good dynamics, and even response across the board with airy spaciousness. Bloody amazing!"

 

- "The Philips Fidelio X1 has the uncanny ability to be both a big bass headphone and deliver an airy spacious sound. I've simply never heard that before in a headphone, and now that I have, I'm hooked. Yup, these are going on the Wall of Fame as the best open basshead headphones I've heard to date."


Edited by chicolom - 3/23/13 at 9:13pm
post #12546 of 26145
Thread Starter 
http://www.amazon.com/Ultrasone-Signature-DJ-Headphones/dp/B009U5IALW/ref=sr_1_14?s=electronics&ie=UTF8&qid=1364098105&sr=1-14&keywords=ultrasone+dj

Fege, I lol'd at the product description. Hahahaha.


Yeah, I'm gonna hold out to get the X1, and if I have to return them, well Amazon can blame Philips for not accommodating larger heads. I absolutely must attempt to make them work, as that is basically all I've ever wanted. A perfected alternative to the 990 with smoother highs and better mids. Sounds like a nice compliment to my LCD2.
Edited by Mad Lust Envy - 3/23/13 at 9:10pm
post #12547 of 26145
Quote:
Originally Posted by Evshrug View Post

Wasn't trying to discredit you man. And yeah, I say all the time that one method of processing will have varying levels of effectiveness per person. However, you did mention EAX, and you mentioned a "technically good but dead/outdated feature of Creative cards" without specifying what that was. I linked the two, cuz I agree EAX is kinda "meh" and kinda been left behind, but i wanted to point out 3D surround isn't completely dead, I've been finding new games occasionally that offer it through one method or another. Nameless is still the expert. In a run-'n-gun FPS like CoD, 5.1 surround is usually fine and 3D audio doesn't provide a benefit, but sometimes it helps to hear above and below you too. 3D Audio > 5.1/7.1 home theater surround > stereo > mono, they're all different levels of performance, sure you could play and probably be pretty competitive with mono audio, but... it's still worth saying "I want the best" so that the option is offered more often. I wouldn't mind if Creative wasn't the main supporter, they don't seem to be doing a very good job of marketing it.

Nah, what I was alluding to, if it wasn't clear, is that people (specially on PC forums) often say Creative cards are better for gaming based on old stereotypes from half a dozen years ago when nearly every other game had some level of EAX support so you pretty much had to have a Creative card for PC gaming if you wanted to listen to what the developers intended.

EAX went the way of the dodo tho, along with Direct3D hardware acceleration for sound effects... So now there's really nothing particularly special that makes X-Fi cards all around better for games than any of the Xonar/Essence/Phoebus cards (or Creative's own Z line, which is newer, those aren't even using CMSS-3D anymore I think?)... Just comes down to personal preference between DH, CMSS, or whatever.

Games that do their own software rendering for 3D audio would work equally well with either card I think no? I guess it gets kinda convoluted when you mix both things, not as as standardized as consoles, obviously... That's the entire point of PC gaming tho. biggrin.gif
Edited by Impulse - 3/23/13 at 9:14pm
post #12548 of 26145
Quote:
Originally Posted by Mad Lust Envy View Post

http://www.innerfidelity.com/content/big-bottom-and-lively-top-philips-fidelio-x1

Look at that frequency response! This looks like the better alternative to the DT990!

Ive wanted a headphone like that for AGES. What sucks, the headband is undoubtedly going to be too small for my head, and then there's the fact that they still aren't in stock.

Pretty impressive showing indeed, Tyll liked them better than I thought he would... The FR kinda tells the whole story tho. I really wanna try them now and see how they do for gaming, given the spacious nature he pinned to them.

My only fear is that I'll be too used to the brighter and more neutral DT 880, and I also wanna try the Mad Dogs which are also closer to neutral I think... Guess I'll just have to keep them for a while and resale. Gonna have to rethink my setup if I end up keeping the X1 for my desk, ugh... The STX's 10 ohm output impedance is too high for them. I was actually gonna get an amp for the living room, didn't wanna have to get one for my desk/PC.

I guess either the Beyer (250) or Mad Dogs might be fine off my AVR tho, but then I'll have to get something with pre-amp outs for the desk, blah. (Asgard 2?)
post #12549 of 26145

lol@that description normal_smile%20.gif

 

I have a big head and the X1 was no problem for me, I don't have a problem with the PC360 either. K701, Q701 however pierced me from above. 

post #12550 of 26145
Thread Starter 
Asgard 2 would be what I'd get for anything that wasn't planar magnetic and I didnt own my Compass 2.

I'm fairly certain the X1 will be brighter than the Mad Dogs...
post #12551 of 26145
What's wrong with the Asgard 2 for planars? I'll accept a PM if it's too OT here... tongue.gif

Truthfully I was just aiming for something cheaper for my living room, like the Magni, guess I'll figure it out once I give both headphones a go. Probably getting the Magni either way to have a decent reference that isn't my STX (with it's 10 ohm z-out) or my AVR (which I haven't compared to much).
Edited by Impulse - 3/23/13 at 9:42pm
post #12552 of 26145
Thread Starter 
Planars can handle a bunch of power. The Asgard 2 tops out at just over 1 watt, while planars can handle many times more than that. Not that its bad, but for planars, I'd wanna top them out as much as I could. For example, A-GD amps give planars at least twice that. But the Asgard is comparable at higher impedances, so it's good for everything else.
post #12553 of 26145
Quote:
Originally Posted by Impulse View Post
Nah, what I was alluding to, if it wasn't clear, is that people (specially on PC forums) often say Creative cards are better for gaming based on old stereotypes from half a dozen years ago when nearly every other game had some level of EAX support so you pretty much had to have a Creative card for PC gaming if you wanted to listen to what the developers intended.

EAX went the way of the dodo tho, along with Direct3D hardware acceleration for sound effects... So now there's really nothing particularly special that makes X-Fi cards all around better for games than any of the Xonar/Essence/Phoebus cards (or Creative's own Z line, which is newer, those aren't even using CMSS-3D anymore I think?)... Just comes down to personal preference between DH, CMSS, or whatever.

Games that do their own software rendering for 3D audio would work equally well with either card I think no? I guess it gets kinda convoluted when you mix both things, not as as standardized as consoles, obviously... That's the entire point of PC gaming tho. biggrin.gif

 

If only OpenAL remained the standard for PC games...EFX effects that work with any audio device instead of just EAX, and the choice to use either the hardware OpenAL renderer with proper X-Fi cards or a capable software one like Rapture3D that works regardless of what audio device you have. Microsoft can't kill it off, either, since it's OS-independent.

 

But alas, that's not how it turned out...nowadays, you'd be lucky to find a game that even supports OpenAL, and even out of those, some titles like Amnesia: The Dark Descent and Borderlands 2 don't exactly make it straightforward to enable.

 

As you know by now, I do place a bit more emphasis on classic PC gaming than most people...to the point of building a retrogaming desktop with THREE sound cards in it. (Four if I ever get my hands on a Roland MT-32 or one of its deriatives.) One for DOS (AWE32/AWE64 Gold), one for Win9x-era games with A3D 2.0 and 3.0 support (Montego II), and of course, one for WinXP and everything DS3D and OAL with EAX (X-Fi Prelude). All that because my main desktop in its Win7 64-bit, quad-core, DX10 glory does NOT play nice with certain old games, or is forced to run them with certain features missing that depend on very specific hardware. Not even the X-Fi is the end-all be-all of retro PC gaming compatibility, funny as that may seem.

 

I also find the MIDI synthesizer with SoundFont support that the X-Fi cards boast of value, seeing as it saves me from having to fiddle with BASSMIDI or anything else to make those DOS-era classics sound really nice. Not all Doom/Rise of the Triad/Descent/Duke Nukem 3D/etc. source ports let me load whatever MIDI samples I desire, or play nice with BASSMIDI.

 

And of course, there's the fact that the Sound Core3D products only offer THX TruStudio/SBX Pro Surround, which still doesn't compare to CMSS-3D Headphone for me, not even for software-mixed sources.

 

In the end, though, that makes for two selling points that only apply to older PC games, and one more that's highly YMMV.

 

Finally, the one selling point most of the rival cards have over the X-Fi Titanium HD-that FiiO E9-esque headphone amp IC-just happens to be the one that's completely and utterly pointless to anyone running Stax or other electrostatics. Still didn't sound bad at all with the HE-400 connected to the headphone-out, proper headphone amp circuit or not, but perhaps orthodynamics are more tolerant of higher output impedances in general.

post #12554 of 26145
Thread Starter 
STAX SR-407 w/ SRM-252S Amp + HeadAmp Pico USB DAC

Gonna get all this on loan for a few days in the next coming weeks. biggrin.gif
post #12555 of 26145

Woah, when did I become a Headphoneus Supremus? Last I checked, I was just +1,000 posts.

 

Quote:
Originally Posted by Impulse View Post


Nah, what I was alluding to, if it wasn't clear, is that people (specially on PC forums) often say Creative cards are better for gaming based on old stereotypes from half a dozen years ago when nearly every other game had some level of EAX support so you pretty much had to have a Creative card for PC gaming if you wanted to listen to what the developers intended.

EAX went the way of the dodo tho, along with Direct3D hardware acceleration for sound effects... So now there's really nothing particularly special that makes X-Fi cards all around better for games than any of the Xonar/Essence/Phoebus cards (or Creative's own Z line, which is newer, those aren't even using CMSS-3D anymore I think?)... Just comes down to personal preference between DH, CMSS, or whatever.

Games that do their own software rendering for 3D audio would work equally well with either card I think no? I guess it gets kinda convoluted when you mix both things, not as as standardized as consoles, obviously... That's the entire point of PC gaming tho. biggrin.gif

Correct, Creatives new cards use SBX Pro Studio instead of CMSS-3D. Direct3D may be gone, but that isn't the only option for providing 3D positional data for sound, and new games still use OpenAL, FMOD, and other ones I'm learning about. Dolby Headphone will always be limited to 2D "circle of speakers" surround rather than a sphere, unless the game itself is "double-processing" surround (kinda like double-amping). But yeah, if CMSS-3D or SBX (or THX) don't sound "right" or surround to a person's ears, that person should look elsewhere.

 

I personally don't care about EAX :D

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