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Mad Lust Envy's Headphone Gaming Guide: (Update: 10/15/2014: Beyerdynamic T51i Added) - Page 1437

post #21541 of 27894
Thread Starter 
Oh yes, most of the time, high framerates are a must for games. That being said, some games loss their cinematic flair when going at 60.

Games like Shadow of the Colossus were targeted at 30fps, per the creator. He could've went 60fps for the hd port, and said something along the lines of it not maintaining his vision for the game. I agree. Some games just look better looking like movies. Like Uncharted. I mean, I prefer 60fps for gameplay purposes, but I like 30fps for cutscenes. Call me old school. tongue.gif
post #21542 of 27894
Thread Starter 
Quote:
Originally Posted by Lukalop View Post

MONSTER DNA? Wait, hold on a sec whilst I just firmly close my eyes and reopen them.
MONSTER DNA?!! No, must be hallucinating.
Nope, MONSTER DNA! Next, you'll be saying Beats Pro rivals an HD800!

How on earth are the DNA's good. I have heard everything but positive feedback when it comes to monster audio so this is a first.

Have you heard the Pros? In a controlled room, not a demo on a loud brick and mortar store. In the focus group, there are people who prefer the Pros over the Vmoda M100s, and others. The DNA Pro is the real deal.

Brand bias doesn't help anyone really. Now, you won't find me actively buying a Soul, Beats, or Monster, but it's not like I believe these kinds of companies can't make a good product. Hell, I've heard one of the new Beats is REALLY good this year.

Like any company, Monster has good products and not so good products. Skullcandy is another example. All that brand bias, and here they are releasing a really good range of headphones like the Aviator, Navigator, Mixmaster Pro, Slyr, and Plyr.

I was given the opportunity to try two Monster headphones, and both have been headphones I've enjoyed. No maybes or buts. They're enjoyable, period. The Pro will definitely resonate more with Headfi tastes, but the DNA On Ear is an enjoyable, consumer oriented heaphone with big bass, and full sound, without the harsh treble that consumer headphones tend to have. I've been using the DNA on ear as my main headphone for over a month or so now, even using it with the BoomPro. MUUUUCH better than the A30s.

There are well beloved companies that make crap headphones too. Like Sennheiser, Audio Technica, etc. Once we go past brand bias, you'll see that a good headphone can come from anywhere. People just love to hate what's popular.
Edited by Mad Lust Envy - 3/7/14 at 8:16pm
post #21543 of 27894
I HATE HATE HATE, "soap opera effect" it's never made sense to me. Except I like it in video games because it CAN give some video games more depth and also the interpolation is only used on lcds and led tvs have great brightness attributes in rooms with bright lights so it can make the experience better. With movies and normal TV no doubt I love my plasma and even some lcds as long as they're only 60hz
post #21544 of 27894
More frames does make it look more REAL but the frame interpolation makes it worse. If you ran a movie at native 24 for then ran on at native 48 (obviously not gonna happen) they would look closer to the same than a 48 native and a 48 with interpolation.
post #21545 of 27894

Random question:  My AVR has 3 DH settings (1, 2, 3) with 1 being the narrowest and 3 being the widest.  Do people just default to 3 for gaming for the wider soundstage or is it a preference thing?

 

Right now I have my Xbone optical out going into my AVR.  From there I have my Recon3D hooked up and I also have DH through the AVR's headphone jack (it's an older HK).  I like the THX surround but I do plan on testing both to see which is best for me and I want to make sure I'm using the best settings.

 

I have a set of X1's on the way and I have a set of Q701's that I scored at a local pawn shop for $150 (practically new, still in box, etc).  I will be testing both of those as well and selling off the one I like least.

 

So far, the Q701 is great for gaming but kind of **** for movies and the music I like (Djent, metal, prog rock/metal, psybient, etc).  I assume this is because of the relative dearth of bass.  The high and mids are fantastic but a bit much for my music and the lack of bass sucks for movies.

 

I also find them to be pretty comfortable but the bumps tend to start hurting after an hour or two.  Evshrug suggested using one of those baby seat belt pads, which I happen to have sitting around since I have two car seats and I'm about to buy a third (sigh).  I'll try that if I decide to keep the Q's, but from what I've read, I suspect the X1's will be more to my liking.


Edited by Stillhart - 3/8/14 at 12:47am
post #21546 of 27894

DH2 is the best compromise of echeoy and soundstage. Most devices use DH-2 by default (mixamp for instance)

post #21547 of 27894
Quote:
Originally Posted by Mad Lust Envy View Post
Oh yes, most of the time, high framerates are a must for games. That being said, some games loss their cinematic flair when going at 60.

Games like Shadow of the Colossus were targeted at 30fps, per the creator. He could've went 60fps for the hd port, and said something along the lines of it not maintaining his vision for the game. I agree. Some games just look better looking like movies. Like Uncharted. I mean, I prefer 60fps for gameplay purposes, but I like 30fps for cutscenes. Call me old school. tongue.gif

 

You must like the typical Tales approach of 30 FPS in the overworld and cutscenes, 60 FPS during battles, then. (Unless it's Symphonia PS3, ugh...)

 

There is one very important thing that makes low movie framerates more tolerable than low game framerates, though, and that's simple motion blur, best exemplified by taking photos of things at different shutter speeds. The LACK of it in most games is what makes them quite intolerable to look at, though quite unfortunately, motion blur is quite a hardware-intensive effect to enable, especially done right.

 

Well, make that two things: movies STAY at a constant framerate, so it feels consistent. Games frequently don't, unless you're using Vsync and/or have hardware overqualified for the game engine, so to speak. SaLX made a very important point about average/minimum frames being the most important, and I'd extend that into 99th-percentile frame time.

 

High average frame rates don't really mean much if you constantly notice stutters and split-second freezes jarring up your vision into the game world, after all.

 

That said, if stutters and general framerate inconsistency aren't a problem, I'll always go for the higher framerate.

post #21548 of 27894
Thread Starter 
Well, for Tales... I would like 60fps all the time. When it comes to animated things, or 2D things, 60fps+ is preferrable.

Tales of Eternia actually ran at 120fps locked on the PSP for some reason (though of course the screen is locked at 60). That means the battles, overworld (which was 3D), and all towns/dungeons. The game was stellar to look at.

Eternia is one of those RPGs I could play over and over again. Same with Star Ocean 2.
Edited by Mad Lust Envy - 3/7/14 at 11:26pm
post #21549 of 27894
Does anyone know the best IEM soundstage wise?
post #21550 of 27894

Stage Diver 3, IE 800 from my experience

post #21551 of 27894
Quote:
Originally Posted by Mad Lust Envy View Post


I don't hate change. I hate change that ruins what it's trying to improve.
Precisely my point.

Oh, I'm very senstitive to framerates. Not many people are. I can easily tell the difference between 24/48/60fps.

Some people can't tell a diff between 24 and 60, which is shocking to me.

You enjoy HFR and 3D, good for you. I prefer to keep movies looking like movies, not some behind the scenes or soap opera.

Everyone can see the difference between 24fps and 60fps! 

 

After using motion interpolation on my PC  (SVP) I first was uncertain if it make films look better. But after 2-3 weeks I was completly  convinced. Now that I have used SVP more than one year   24fps films  look like crap to me. HFR and motion interpolation are great. 

post #21552 of 27894

24p is different to like say a 30 frames per second movie..imax is 24p..i think it takes the best frames out of 120 frames per second and puts them into 24 frames but not 100% sure!


Edited by martin vegas - 3/8/14 at 9:05am
post #21553 of 27894

Review the Razer tiamat 7.1 and 2.2 please

post #21554 of 27894
Quote:
Originally Posted by nissen1502 View Post
 

Review the Razer tiamat 7.1 and 2.2 please


Alas, MLE, being a private individual can only review headsets/phones from his own purchases and from loaners kindly sent from posters here, or from actual companies willing to submit them for review (like the recent Alphas review).

 

If anybody from Razer's reading this.... get in touch with the man.

 

*** I wonder what the complete dollar value would be of all the headphones he's reviewed???***


Edited by SaLX - 3/8/14 at 10:01am
post #21555 of 27894
Quote:
Originally Posted by SaLX View Post
 


Alas, MLE, being a private individual can only review headsets/phones from his own purchases and from loaners kindly sent from posters here, or from actual companies willing to submit them for review (like the recent Alphas review).

 

If anybody from Razer's reading this.... get in touch with the man.

 

*** I wonder what the complete dollar value would be of all the headphones he's reviewed???***

I got razer tiamat 7.1, would gladly loan it to him if we would split the shipping prices. I just want to see how it compares to the others here :P

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