I heard myself through twitch. The DX mic sounded crisp and clear. That's all I need.
Now that I have unlocked Dead Silence and Amplify, I'm pwning sum nubz on Ghosts. coD is FINALLY back to having a clear advantage for headphone users (w/Dead Silence and Amplify). Make sure to buy those perks first.
Soundwhoring for the win. I did all this with the Kossheiser PX175.
The Kossheiser strikes again!
So how do you like Ghosts? Lots of Amazon haterz.
I loved CoD4, still do, but MW2 felt like a killstreak fest (at least I didn't know how to counter them, seemed to shift focus away from gunplay), BO was OK (loved Sticks and Stones), MW3 had some good moments but too many maps that encouraged team control over certain focus points of the map instead of flowing around the map (Some of my favourite CoD4 maps encouraged evolving "hot zones," Vacant, Backlot, Countdown, Strike, Crash, Showdown, Overgrown... MW3 had a bunch of maps that revolved around camping one defensible area), and I haven't played BO2.
Overall I found almost all Halo maps to be great for the same qualities I liked about the majority of CoD4 maps (and I play a lot of SWAT, addicting) although I HATE Sword Base in SWAT on Reach. Hate it. Every single match revolves around camping or trying to take a small area upstairs around the top of Yellow Lift, there are a handful of tactics to try (over and over) and even if I win I feel frustrated/bored.
So ghosts has some satisfying gunplay, that's very good, but how do the maps play?