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post #14236 of 30884
Thread Starter 
To be fair, Battlefield games have horrible positional cues, since DICE. At least I thought so until i tried the single player of BF3....which was surprisingly good at positional cues.

The games have great audio quality, bad positional cues. I prefer good positional cues even if quality isn't the best.

Oh, I really don't have the time to tweak settings just to get games to sound good. That's part of the reason I prefer console gaming. I can't stand overly complicated settings and tweaking. Screw that noise.
Edited by Mad Lust Envy - 6/12/13 at 8:15am
post #14237 of 30884

ok, saw a nice overview review of the different processing techniques, here post #8

 

I really liked the SBX summary:

 

"SBX Surround

It's been quite on the upward spiral lately, what THX Surround did wrong... Creative took it and modified whatever they needed to and the result is something I would call: the marriage between Dolby Headphones and CMSS-3D.
SBX does not have better positional accuracy than CMSS-3D, but it IS better than Dolby Headphones (even with a good open headphone combo). It doesn't present that "tin can" effect or have too much reverb.

Best of all, I feel that SBX Surround just works with any type of headphones. Be it open, semi-open or closed. SBX fits well within the range and although it doesn't get to be as accurate or as immersive with CMSS-3D and DH, I think SBX is the best all rounder for someone who just wants to game and watch movies.


I hope that helps. Remember, virtual surround sound DOES work. People who say it doesn't, well... too bad, it doesn't for them.
IMO, they work and they're fun to use."

post #14238 of 30884
Quote:
Originally Posted by Mad Lust Envy View Post

To be fair, Battlefield games have horrible positional cues, since DICE. At least I thought so until i tried the single player of BF3....which was surprisingly good at positional cues.

The games have great audio quality, bad positional cues. I prefer good positional cues even if quality isn't the best.

Oh, I really don't have the time to tweak settings just to get games to sound good. That's part of the reason I prefer console gaming. I can't stand overly complicated settings and tweaking. Screw that noise.

Maybe I just haven't heard really good positional cues yet then, but isn't DICE is responsible for development in all of them?  They used to go by Digital Illusions (CE).  Anyway, do you have a recommendation for a game that's a good example as far as positional sound quality goes?

post #14239 of 30884
Quote:
Originally Posted by Mad Lust Envy View Post

To be fair, Battlefield games have horrible positional cues, since DICE. At least I thought so until i tried the single player of BF3....which was surprisingly good at positional cues.

The games have great audio quality, bad positional cues. I prefer good positional cues even if quality isn't the best.

Oh, I really don't have the time to tweak settings just to get games to sound good. That's part of the reason I prefer console gaming. I can't stand overly complicated settings and tweaking. Screw that noise.

Wow. That's the first time I've read that. BF3, in particular, has some of the best positional audio I've heard. It's not CS perfection, but it's also 1000x more complex.

 

I'll be looking for you out in the field. beerchug.gif

post #14240 of 30884
Quote:
Originally Posted by daleb View Post

And now that the Sony love is calming down has been around for a while, a ton of anti-Sony, pro Microsoft comments are flooding in. I'm so confused by that... I own 2 xbox 360s, yet I can't find a single reason the only reason I can think of to support xbox one over PS4 is that it has halo 5... And the xbox one has so many preorders already confused.gif

There's a lot of fanboys out there and the 14-19 year old boys can have a pretty loud voice on the interwebs. The same thing happens after every E3 and especially after ones involved console launches. I'd like to think I don't have brand loyalty anywhere and pick what I think is going to be best. With consoles, I look at IP exclusives, network robustness, ease of use, user base, and history. IP exclusives looks to be just a matter of tastes. Network robustness goes to Microsoft and I have had terrible experiences on PSN. Ease of use is Xbox again. It's just a more intuitive interface for me and a whole lot more snappier. The user base goes to XBL too as there are just more paying users (oh, fyi, PSN will now have to pay for multiplayer). My experience, the model helps weed out some immaturity. History also goes to Xbox considering how much they have built since within these last two console's lifespans and considering they did it when Sony was just killing it. Basically, I'm saying I ordered my Xbox One yesterday. They've earned my trust they will do what's right. I know I'll end up getting a PS4 a little down the line as well as soon as they show me something to be excited for.

 

Am I bothered about all of the policies and DRM? Of course, but I don't see them as something that will take away from my experience. I also know MS is listening and wouldn't be surprised if some of those policies changed. Anyway, let's check back a year from now at E3 2014 and see where things stand.


Edited by roguegeek - 6/12/13 at 10:58am
post #14241 of 30884
Quote:
Originally Posted by roguegeek View Post

They've earned my trust they will do what's right.

 

I personally think they threw everyone's trust out the door at E3. There's reasons why people game on consoles... simplicity and affordabability. That's the reason why there are so many 14-19 year old fanboys ranting at each other on the web. If that wasn't the case then everyone would just game on PC. I'm 30 years old and prefer simplicty, myself. You see Mad, for example, already having minor gripes with the complication of PC gaming.

 

In my opinion, I believe MS went all multimedia with the Xbox One on their customers and are trying to attract PC gamers.

 

I'm not bashing the Xbox. I'm A PS3 player and am quick to admit that games run alot smoother on the Xbox 360. All I'm saying is that Sony seems to have stuck with console tradition while MS completely flipped the script. The whole used game restriction and forcing people to log in every 24hrs to play a game is insane.


Edited by Change is Good - 6/12/13 at 11:10am
post #14242 of 30884
Quote:
Originally Posted by roguegeek View Post

Wow. That's the first time I've read that. BF3, in particular, has some of the best positional audio I've heard. It's not CS perfection, but it's also 1000x more complex.

I'll be looking for you out in the field. beerchug.gif
Really? I've heard Mad and Nameless say something along the lines of "Sound effects are of high quality and fidelity, but positioning is poorly processed" pretty much every time BF3 was mentioned since it's release. You do talk about BF3 all the time, I'm surprised you missed those comments? Btw I do think its a good game, though I haven't buy it again for PC since I built a pc capable of playing it.

Generally, on the Xbox 360 I recommend from my games so far CoD4 (best COD audio, among other things it does better), Halo Reach & 4 (SWAT on Reach is particularly fun, especially on more dynamic maps unlike hot zone maps like Sword Base and it's yellow lift), Elder Scrolls (I have a good experience playing Oblivion but I haven't started Skyrim yet), DMC was pretty cool and sound helped you find "hidden" things, Metro 2033 was AMAZING and atmospheric, and I don't play any other BIOSHOCK INFINITE WAS AWESOME!!!!
post #14243 of 30884
Quote:
Originally Posted by Evshrug View Post


Really? I've heard Mad and Nameless say something along the lines of "Sound effects are of high quality and fidelity, but positioning is poorly processed" pretty much every time BF3 was mentioned since it's release. You do talk about BF3 all the time, I'm surprised you missed those comments? Btw I do think its a good game, though I haven't buy it again for PC since I built a pc capable of playing it.

Generally, on the Xbox 360 I recommend from my games so far CoD4 (best COD audio, among other things it does better), Halo Reach & 4 (SWAT on Reach is particularly fun, especially on more dynamic maps unlike hot zone maps like Sword Base and it's yellow lift), Elder Scrolls (I have a good experience playing Oblivion but I haven't started Skyrim yet), DMC was pretty cool and sound helped you find "hidden" things, Metro 2033 was AMAZING and atmospheric, and I don't play any other BIOSHOCK INFINITE WAS AWESOME!!!!

Just not my experience, I guess. Previous iterations, yes. The beta, yes. Those had problems. Not BF3. I've been a pretty competitive FPS gamer for quite a while and what Frostbite pulls off is just really impressive to me. You want horrible positional audio in a competitive FPS? Check out Planetside 2. I love that game, but its audio is so incredible inaccurate.

 

BTW, Planetside 2 as an exclusive to PS4... that's a reason to be excited about that system. Doesn't matter to me as I'd rather run it on a PC, but if you're trying to be excited about PS4, it's definitely a great reason to be.

post #14244 of 30884

Hey MLE,

 

You talked about how awesome the Recon 3DI is. Looking it up online led me nowhere. What is the full model name?

post #14245 of 30884
Quote:
Originally Posted by Change is Good View Post
In my opinion, I believe MS went all multimedia with the Xbox One on their customers and are trying to attract PC gamers.

They didn't do a very good job. There's a resounding consensus on the PC forums I visit that if they were going to buy anything, it would be a PS4. 

 

I primarily PC game but I do get use out of my PS3/Wii/3DS for select RPGs and platformers. I know for a fact right now that I won't ever buy a XBone. I'm fairly positive that I will pick up a Wii-U and PS4 somewhere down the line after a couple of hardware redesigns/price drops. 

post #14246 of 30884
Quote:
Originally Posted by Murder Mike View Post

They didn't do a very good job. There's a resounding consensus on the PC forums I visit that if they were going to buy anything, it would be a PS4. 

 

Well, I did say try... I didn't necessarily mean they would succeed... tongue_smile.gif

post #14247 of 30884
Quote:
Originally Posted by Murder Mike View Post

They didn't do a very good job. There's a resounding consensus on the PC forums I visit that if they were going to buy anything, it would be a PS4. 

 

I primarily PC game but I do get use out of my PS3/Wii/3DS for select RPGs and platformers. I know for a fact right now that I won't ever buy a XBone. I'm fairly positive that I will pick up a Wii-U and PS4 somewhere down the line after a couple of hardware redesigns/price drops. 

Means nothing. Whole thing sound fanboyish.

post #14248 of 30884

I'm an idiot. I drove this whole thing off-topic again. So...

 

I'll be having to look at a headphone setup for consoles in the very near future. Recently picked up the Grado RS325is and I've been extremely impressed. (did I mention I'm a treble whore?) Anyone throw these into a competitive gaming situation to see how they perform?

post #14249 of 30884
Quote:
Originally Posted by roguegeek View Post

Means nothing. Whole thing sound fanboyish.

 

You're calling him fanboyish but he clearly games on PC, PS3, Wii, 3DS. So, he's fanboyish because Xbox is not on the list...

 

Pot calling the kettle black?

post #14250 of 30884
Quote:
Originally Posted by roguegeek View Post

Just not my experience, I guess. Previous iterations, yes. The beta, yes. Those had problems. Not BF3. I've been a pretty competitive FPS gamer for quite a while and what Frostbite pulls off is just really impressive to me. You want horrible positional audio in a competitive FPS? Check out Planetside 2. I love that game, but its audio is so incredible inaccurate.

BTW, Planetside 2 as an exclusive to PS4... that's a reason to be excited about that system. Doesn't matter to me as I'd rather run it on a PC, but if you're trying to be excited about PS4, it's definitely a great reason to be.
On the 360, positional audio didn't seem bad to me, but usually there was too much going on to really notice small positional hints to look out for among explosions, and in aerial maneuvers I had a hard time predicting enemy position by audio. Flybys and explosions sounded awesome though.


Quote:
Originally Posted by Akin View Post

Hey MLE,

You talked about how awesome the Recon 3DI is. Looking it up online led me nowhere. What is the full model name?
It was something bundled/integrated with his Alienware laptop. You can get basically the same tech in a Recon3D USB, or better yet get a sound card like the new Z-series soundblasters if you're using a desktop.
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