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Mad Lust Envy's Headphone Gaming Guide: (3/18/2016: MrSpeakers Ether C 1.1 Added) - Page 42

post #616 of 37274
Thread Starter 

Yeah, the AX720 isn't the BEST. I'd say it has 100% of the performance of the Mixamp, just with HISS. Still, it's a much easier setup in the home, you can buy it locally (and return it if you don't like it), AND you get a free headset. I don't think the headset is that bad. Certainly it phails when compared to any headphone known to be good for gaming, but as an all in one solution with people who don't have anything, the AX720 headset will do them much more justice to their gaming over no headphone/headset at all. It's MUCH better than using TV speakers or stereo speakers.

 

I have all 3 in the house (my roomie owns the AX720).

 

Options:

 

-Get the Wireless Mixamp 5.8 if you can afford it. 99% the same as the wired mixamp, maybe just a LITTLE brighter, but with a bass expander button which adds a very subtle amount of bass

 with zero tradeoff. AT extremely loud levels, the 5.8 has some very slight hiss, though doesn't approach the hiss of the AX720.

 

-Get the wired Mixamp if you don't care about cable clutter, just pure SQ.

 

-Get the AX720 for the same price as the wired Mixamp. Can be bought locally. Just take note it has an audible hiss during quiet scenes in gaming. You get a 'decent' headset with it. I'd personally use the headset as a backup. I had no problems kicking tail in CoD with it. It does it's job.

 

I'll be honest, if I had known about the AX720 before I got my A40/Mixamp combo, I would have went for the AX720 instead. I prefer a cleaner setup than less hiss.

 

-Get the Turtle Beach Ear Force DSS. Can also be bought locally at Best Buy. It's the cheapest DH solution, BUT it doesn't allow for voice chat unless you own a Turtle Beach headset. If you want voice chat, you'll have to buy the Steelseries Spectrum Audio Mixer. Both together cost about as much as the AX720 or Mixamp, is a LOT more clutter, and inferior SQ (the Audio Mixer has pretty bad hiss). It's also an ugly solution.

 

Still, for those who aren't gonna use a mic...ever, the DSS is the most cost effective solution.


 

Quote:
Originally Posted by tibble89 View Post

If I remember correctly the tritton amps need to plugged into the wall, which for most maybe isn't ideal. Much easier when things plug into USB, isn't that what they're there for. I'm sure it doesn't use that much power it needs to be plugged into wall.

 

Astro mixamp seems like the best choice for convenience if you buy an optical cable.



The Mixamp 5.8's TX unit also has top be plugged into the wall. The good thing about the Tx and AX720 is that they can stay hidden, whereas the wired Mixamp HAS to be near you. This means you'll need a pretty long optical cable (as well as USB cable if you're not using the battery pack) between you and the console. I for one did not like having both an optical cable AND usb cable ran across the ground to where I'm sitting.

 

With the AX720, all you need near you is the cable that has the AX720's small puck that has everything you need. Just ONE cable with volume control, voice/chat leveling, everything. Think of it as an inline Mixamp. I just wish it didn't have the hiss.

post #617 of 37274

Great Stuff!  Maybe this info can go on the first page as well?

post #618 of 37274

Using the AX720s, I only have hiss when I have the 360 controller cable hooked up.  It is dead quiet if I am not chatting.  When I do game online the hiss isn't noticeable during the game.  The amount of hiss depends on the mic volume level so I can usually find a balance without much trouble.  I only notice hiss when I am not playing, like at the menus and such.  I may have to try another cable to see if that is the problem.  I need to pickup a 3.5mm to 2.5mm adapter as I already have a working cable.  I also have some other controllers and I may see if that is the problem as well (I have heard the controller mic out is terrible).  

 

I should be getting my PC360s within a week so I can test the AX720 box out with a different headset.  I do agree with MLE on the AX720 decoder box.  It is awesome to have everything in my TV stand with only the one cable coming to my seating area, and controls in a small puck.  I would have no way to permanently install the wired mixamp near my couch so I would have to drag all of that stuff out to use headphones.  I also don't care much for rechargeable devices so I really didn't want to go with the 5.8.  In my current living situation the AX720 was the best choice for me.  It really comes down to the individual and what they want in their homes.  

post #619 of 37274

Will be different for some people what's best. I have a 21" TV on my desk that I use for xbox, which is also near me so having optical + usb cable is no problem, and I personally also idea of mixamp, adjusting that is probably easier than fiddling with a puck on cable/controller :p

 

Hopefully arrives tomorrow, so maybe I can give my impressions on ad700's with wired mixamp :)

post #620 of 37274

Please do, as you should notice a HUGE difference.

post #621 of 37274

I've said it before but it probably got lost in this thread. I've tried the Steelseries Spectrum Audio Mixer and had to return in the same day because the hiss that come out of that thing was pretty loud. Sure, it gets drowned out with explosions and stuff but gets real annoying when you're stalking somebody around the map.

post #622 of 37274

Does the Astro Mixamp reduce bass?

 

I decided to test out the Mixamp and my HD595/HD555 yesterday.  I have both 595 and 555 and was going to try testing the difference between them as far as surround sound goes in a movie.  I hooked it up to my PS3 via optical cable, put in blu-ray Iron man, and turned on the DH.  I also put a Fii0 E5 w/ bass boost on, and I used a Y-splitter so I could connect both the HD595 and HD555 at the same time.

 

The surround sound seemed pretty good on both.  But one thing I really noticed.  In the beginning of Ironman they test out the Jericho Missle.  When the missle launched, exploded into the mountains, and when the aftershock blew through, I could barely hear it.  Absolutely zero bass.

 

I know these Sennheisers aren't known for their bass, but I get way more bass when I listen to music, so know they are capable of producing more.  I was just wondering if the Mixamp, being designed for gaming, actually tones down the bass for explosions like this?

post #623 of 37274

Did you try playing that scene without the MixAmp?

post #624 of 37274

Take out the Fiio, I don't think that it is meant to go with full size phones, and you said you hooked up two!. I have an e5 and when I pair it up with my K 81 DJ I the sound gets very recessed and the bass goes away, the bass boost makes it even worse. To be fair, I think my e5 is faulty and I am returning it.

post #625 of 37274

just to chime in for those that want to try a dolby headphones but don't necessarily have the hardware to do so, here's what you can use:

 

virtual audio cable

audiomulch

dolby headphone vst wrapper

 

create 2x 6 channel cables in vac's control panel

select one of those channels via playback devices as the default (call it line 1)

using audiomulch, set it up such that line1_in-->line2_out, then line2_in-->dolbyheadphone-->headphone/speaker_out

 

-you can config DH to small/live/movie setting.

-cpu consumption is small

-audiomulch can be setup with asio4all

-potential to use better dac/amp etc than the noted a40 etc

--

 

other:

 

i have also tried other virtual setups other than dolbyheadphones, namely:

srs hd audio lab sandbox: didn't like it 5.1-->2.1. good for music, installs like a virtual sound card. can't seem to get it working in tandem in audiomulch.

srs circle surround vst: didn't like it

jb_isone_pro_surround: i like it as it gives more customization than dolby headphones (can set up such that it sounds less tin can-y). uses more cpu than dh vst

...then there are some others like surround2stereo:didn't like

 

haven't tried cmss-3d (is there a vst/wrapper for this anywhere?)

i came across dts's neural vst:dts_upmix_2to6 ..but couldn't find 6to2 if such a thing exists. anways that vst took 50% cpu

 

i didn't really test isone vs dolby in terms sound cues or directionality etc for fps. might try it on the weekend with tf2.

 

i do like music with [vi stereo->5.1]->isone as opposed to http://www.head-fi.org/forum/thread/447089/5-1-headphone-experience-foobar-configuration-for-all-stereo-music-files

i also like the srs hd audio lab sandbox for music too.

 

would like to try if a given sound card with optical in (say, emu 0404 usb) could take an xbox stream and decode it via the above audiomulch setup.

--

 

thx for koss recommendation, sounds great`

 

post #626 of 37274
Quote:
Originally Posted by tsumugu View Post

just to chime in for those that want to try a dolby headphones but don't necessarily have the hardware to do so, here's what you can use:

 

virtual audio cable

audiomulch

dolby headphone vst wrapper

 

create 2x 6 channel cables in vac's control panel

select one of those channels via playback devices as the default (call it line 1)

using audiomulch, set it up such that line1_in-->line2_out, then line2_in-->dolbyheadphone-->headphone/speaker_out

 

-you can config DH to small/live/movie setting.

-cpu consumption is small

-audiomulch can be setup with asio4all

-potential to use better dac/amp etc than the noted a40 etc

--

 

other:

 

i have also tried other virtual setups other than dolbyheadphones, namely:

srs hd audio lab sandbox: didn't like it 5.1-->2.1. good for music, installs like a virtual sound card. can't seem to get it working in tandem in audiomulch.

srs circle surround vst: didn't like it

jb_isone_pro_surround: i like it as it gives more customization than dolby headphones (can set up such that it sounds less tin can-y). uses more cpu than dh vst

...then there are some others like surround2stereo:didn't like

 

haven't tried cmss-3d (is there a vst/wrapper for this anywhere?)

i came across dts's neural vst:dts_upmix_2to6 ..but couldn't find 6to2 if such a thing exists. anways that vst took 50% cpu

 

i didn't really test isone vs dolby in terms sound cues or directionality etc for fps. might try it on the weekend with tf2.

 

i do like music with [vi stereo->5.1]->isone as opposed to http://www.head-fi.org/forum/thread/447089/5-1-headphone-experience-foobar-configuration-for-all-stereo-music-files

i also like the srs hd audio lab sandbox for music too.

 

would like to try if a given sound card with optical in (say, emu 0404 usb) could take an xbox stream and decode it via the above audiomulch setup.

--

 

thx for koss recommendation, sounds great`

 



Ohh..I'm gonna try this x]

 

How does this setup compare to the Triton/Mixamp?

post #627 of 37274

don't know, i don't have them. had i an xbox, i'd go for them just for ease-of-setup.

if the encoding is the same across various hardware devices/software(eg windvd), then the result is only as good as your hardware (dac/cables/ampetc). were this true, audio potential could be better.

 

also that linked first post to the youtube video i think is misleading. i'd try to find a true 5.1 audio sample with which to compare. either that sound is directly being feed in stereo or upmixed -- it might be valid relative to one another, but the test itself may not be indicative of valid/true positional cues/etc in games/5.1 setups.

post #628 of 37274
Thread Starter 
That link is a binaural recording, not true Dolby Headphone. Be it as it may it still gives a good idea of what Dolby Headphone (or virtual surround) can do. I said as much on that post.
post #629 of 37274

I just tried without using the E5 and without using the Y-cable (so that only one headphone was plugged in at the same time).  The results didn't really change.

 

I then watched the same scene, and more of the movie with my 5.1 setup (not headphones actual speakers).  The explosions were lacking.  I guess I just assumed that it was a powerful sounding explosion (it certainly looked like it).  But it wasn't.

 

I put in a DVD of We Were Soldiers and listened to the mortar blasts, napalm strikes, etc.  The headphones with the mixamp performed much better.  I was also able to get a good sense of what the dolby headphone surround system was able to do.

 

I would have thought Ironman on blu-ray would have been a good test, but it just wasn't.

post #630 of 37274
Thread Starter 
I know I have mentioned it a few times but, I personally feel that movies are a terrible way to test Dolby Headphone. Its just not the same as games. Not to mention that rear audio cues are so rarely used or very subtle.
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