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Mad Lust Envy's Headphone Gaming Guide: (3/18/2016: MrSpeakers Ether C 1.1 Added) - Page 409

post #6121 of 37335
Quote:
Originally Posted by crzycuyler View Post

I have read many times that the K550s sound very similar to the Q701. If this is true, then they are a likely candidate. I am considering an open set, as well, despite my living conditions. How do the HD650s hold up when gaming? I need a set that can handle games, movies, and music.

 

What's stopping you from picking up the D7000? MLE says consistently in his original post (and throughout the thread) that he loves them for all those purposes*.

 

*Except competitive gaming, but that's not one of your requirements.

post #6122 of 37335
Quote:
Originally Posted by Eric_C View Post

 

What's stopping you from picking up the D7000? MLE says consistently in his original post (and throughout the thread) that he loves them for all those purposes*.

 

*Except competitive gaming, but that's not one of your requirements.

 

I'm not sure if I understand what "competitive" and "fun" mean. When speaking of competitive gaming I understand it is important to have directional queues, but wouldn't this be just as important for the "fun" aspect. I would want to have the best sense of position within a world to make the world more real. 

 

Also, if I purchase the D7000, I cannot return them. I am curious to how comfortable they are and how well they seal, as I hear they don't seal fully. I think I am over imagining how this may negatively affect the listening experience.

post #6123 of 37335
Thread Starter 
Fun gaming cans tend to have too much bass that detracts from analyzing important sounds in competitive gaming. However, the D7000's bass is pretty separated from detail, so it's not an issue. It's damn good though, so even if it doesn't mask detail, you'll tend to absorb yourself in the bass, making you miss the micro details.

The D7000 is definitely the best of both worlds to me, assuming you can plunk down that cash.

They are not good with keeping outside noise in, but don't leak out much.
post #6124 of 37335
Quote:
Originally Posted by Mad Lust Envy View Post

They are not good with keeping outside noise in out, but don't leak out much.

 

FTFY, haha.

post #6125 of 37335
Quote:
Originally Posted by Mad Lust Envy View Post

Fun gaming cans tend to have too much bass that detracts from analyzing important sounds in competitive gaming. However, the D7000's bass is pretty separated from detail, so it's not an issue. It's damn good though, so even if it doesn't mask detail, you'll tend to absorb yourself in the bass, making you miss the micro details.
The D7000 is definitely the best of both worlds to me, assuming you can plunk down that cash.
They are not good with keeping outside noise in, but don't leak out much.

 

The reason I am interested in the D7000 is that it is said to have great bass depth and quantity that does not harm the other frequencies. I need to try to meet one need at a time. If I am looking for a gaming set, my priority is full immersion and my example game is Skyrim. I want to find the best headphone to take me there and experience the extraordinary environment and its inhabitants. I feel like directional queues are just as vital in this experience as in competitive gaming. I just want headphones that disappear and leave you in another world, open or closed headphones (though I may have a challenging environment for an open set). I realize I don't ask the most reasonable questions, but I have appreciated the willingness to respond that has been demonstrated.


Edited by crzycuyler - 7/3/12 at 7:26pm
post #6126 of 37335
Thread Starter 
I would find it incredibly odd if the D7000 didn't meet and exceed your requirements. Seriously. Unless your environment is very noisy...
post #6127 of 37335

So much D7000 hype...guess they earned that $1,000 price tag. I'd sure like to try a headphone where the bass DOESN'T compromise everything else, especially the mids. (V-shaped FRs everywhere...) Too bad I don't live close enough to anyone that has one up for audition.

 

By the way, have you guys heard about Dolby Atmos yet? It's meant for movies, not for gaming, but I do find it amusing how the channel-agnostic approach of Atmos mixing is something PC games were doing for over a decade with DirectSound3D (and, later, OpenAL). Talk about being way ahead of the curve...

 

An Atmos track can be downmixed to 7.1 and 5.1 with ease since it's stored as 3DPA and not a hard channel mix, which made me think...what if Dolby Headphone's HRTF was subjected to the raw 3D positional audio data Atmos offered, instead of downmixed 5.1/7.1 audio? It could match or maybe even surpass CMSS-3D Headphone (with DS3D/OAL 3DPA data) if they just did that.

post #6128 of 37335
Thread Starter 
All I know is that I was playing Catherine tonight with the KSC35 and Mixamp, and I SWEAR, the audio cues during cutscenes were as close to binaural as I've ever heard the Mixamp. It was very impressive. That game just has really good cutscene audio.
Edited by Mad Lust Envy - 7/4/12 at 5:03am
post #6129 of 37335
Quote:
Originally Posted by Mad Lust Envy View Post

I would find it incredibly odd if the D7000 didn't meet and exceed your requirements. Seriously. Unless your environment is very noisy...

 

I'm keeping it in mind. Are there any lower priced options that may come close to the D7000 in terms of what I'm looking for? and how is the D7000 with movies?

post #6130 of 37335
Quote:
Originally Posted by Mad Lust Envy View Post

All I know is that I was playing Catherine tonight with the KSC35 and Mixamp, and I SWEAR, the audio cues during cutscenes were as close to binaural as I've ever heard the Mixamp. It was very impressive. That game just has really good cutscene audio.


Omg Catherine <3. Awesome game,i see You have a good taste. This game almost made me an alcoholic due to Cuba Libre;)

post #6131 of 37335
Thread Starter 
Velsu, while I'm into the game's story, and non-dream sequences... I don't really like puzzle games, and this game's puzzles were enough to make me ragequit. I give up on it. Probably just gonna watch it on youtube.

Cuyler: nothing I've used comes close to the D7000. You may wanna look into the D5000. The D7000 is awesome for movies.
post #6132 of 37335
Quote:
Originally Posted by NamelessPFG View Post

*sighs* Didn't think it would get that long and protracted.

 

Mad Lust Envy is right on the money. Dolby Pro Logic (II) is a means of encoding/matrixing extra surround channels into two analog channels. It's not as ideal as Dolby Digital due to crosstalk (which happens to any signal that can't be kept discrete from another, especially analog ones), but there are decoders that can extract them from PLII-processed sources.

 

Emphasis on that last bit: Pro Logic II is NOT plain stereo. It'll sound like stereo if you don't have a decoder that supports it, but the cues are there in the signal. I know due to testing some of my GCN/Wii games (which generally use PLII as a rule) with my SU-DH1.

I just like the sound card idea better then a receiver, the Dolby Pro Logic IIz came out in 2009 (designed in 2008?).

and as I believe sound card process Dolby using software/main cpu.

The software can have recent fixes, updates, improvements over the hardware Dolby Pro Logic IIz.

post #6133 of 37335

How is the HD650 as an open set for immersive gaming, movies, and music?

post #6134 of 37335
Thread Starter 
I haven't heard it, but from what I've heard, the soundstage is not great for gaming, and the HD650 doesn't have good synergy with Dolby Headphone. FWIR. I wouldn't know.
post #6135 of 37335

Have tried the 600 on Dolby Headphone (MixAmp, Xbox, Mass Effect 3). Not impressed.

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