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Mad Lust Envy's Headphone Gaming Guide: (3/18/2016: MrSpeakers Ether C 1.1 Added) - Page 373

post #5581 of 37296
Quote:
Originally Posted by l00l View Post

Quote:
Originally Posted by IronSnake View Post

 

Comes with both.  It comes with all the cables you need for your set up to the consoles.

You sure about that? Cause on their website it says: "3M Optical TOSLink, 12' USB-USB Mini, 6' Xbox Live Chat Cable, 6' 3.5mm Audio Cable, PC Headset Y-Adapter, Daisy Chain Connector"

Which one would be the coaxial there? Need it for my blu ray player to plug into the mixamp.

 

Sorry, my bad. It doesn't come with the coax now that I just checked.  The coax cable was a straggler that dropped in the box that I ordered from Monoprice.

post #5582 of 37296
Quote:
Originally Posted by Mad Lust Envy View Post

HMM, INTERESTING!
http://www.engadget.com/2012/06/05/astro-gamings-a50-wireless-headset-the-a40-and-mixamp-5-8-beco/
Looks like this is may be why the 5.8 isn't being sold alone anymore... Astro is really wanting everyone to use THEIR headsets.

 

Interesting.  Calling it the "A50" made me think it would be a new headset, as in new design and new drivers.  Unfortunately that's not the case.  They should really replace the A40 design with something better sounding and more durable.  I have had two pairs of A40s, and I'm not a fan of their build quality.  Eventually the mic stopped working on my first pair (outside of warranty) and I just sold it on ebay as just a pair of stereo headphones.  I quickly sold the 2nd pair too, as it was starting to break as well.

 

I doubt the A50 will be completely wireless, unless Astro has payed microsoft $ to bypass using the controller chat cable and doing chat wirelessly. 

 

I don't mind that Astro is trying to combine their wireless mixamp with their A40 headset.  I DO mind that they've removed the option to buy the stand-alone wireless mixamp.  Their mixamp is still their best product, 

 

 

I'm not all that excited about gaming headsets anymore, since I don't see them catching up to headphones in audio quality.  Astro and the like aren't concerned with matching or beating AKG's, Sennheisers, or Beyerdynamics.  They're just concerned with beating the other guys (Turtle Beach, Tritton). 

 

Gaming headsets are more about convenience.  I think the audience which is content with just shopping for "gaming headsets" is a little different than the audience that actually goes and does research as to what else is out there (that audience usually winds up on forums like head-fi smile_phones.gif).  Anyways, some of us would gladly trade the inconvenience of an extra wire or two for a better audio experience. 

 

I'm much more interested in companies making things to accommodate those of us take the latter route, using quality headphones.  For example, products like the antlion modmic.

At least Daekwan is excited for it Astro headsets!  (since the Warheads are basically vaporware).  Nice to see akaTrent writing that stuff for engadget  beerchug.gif

post #5583 of 37296

The A50's going to sell for US$300? How's that compete with Razer's US$200 headset:

http://store.razerzone.com/store/razerusa/en_US/pd/productID.225974700

post #5584 of 37296
Thread Starter 
Chico: yeah, Trent got them covered. Someone who knows their stuff. That's what I like about Engadget. It's techies who know their stuff, unlike a lot of other websites.

As for headsets, I'm with you. The PC360 is the last headset I'll ever buy. Inconvenience aside, audiophile headphones + external mic is definitely the way to go, if you're gonna pony up so much cash.

Daekwan has been an Astro fanboy since the beginning of time. Seems to be the only one on AVS who defends the A40. It may have been him that pushed me to get the A40s in the first place all those years ago. Lol. Hopefully the A50 won't disappoint him.

It IS really messed up that Astro named this the A50. It's just a retrofitted A40. rolleyes.gif

And here I thought the number was to identify driver size. They should've called it the A40v3 pr something.
Edited by Mad Lust Envy - 6/5/12 at 8:10pm
post #5585 of 37296

What I want to see, for once, is a "gaming" headset that's actually considered to have great sound quality for the price. Even better if it happens to be orthodynamic (unlikely) or electrostatic (who am I kidding, these things need special amps!).

 

But that day will likely never arrive...not that I'll need it as long as I have a working Stax SR-Lambda.

 

Meanwhile, I'm now getting divided between something like the ModMic, or an even higher-end desk mic, like, say, the popular Blue Microphones Yeti. (Obviously talking PC use here, since I have no need for a headset on my consoles and can get away with a USB desk mic.) The important thing is that it's sensitive and lets my voice through loud and clear.

 

My current desk mic works, but it is on the insensitive side without any mic gain...

post #5586 of 37296
Thread Starter 
I spoke too soon.

I just played the demo to Bang Bang Racing on the PS3. Fun little game. The Q701 could NOT handle the Mixamp 5.8's bass boost without distorting a HELLUVA lot during the finish line sound effects and other areas in the game. I replayed it without bass boost, and there was no problems. So yeah, just like with the PC360, the Mixamp's bass boost button with the Q701 is iffy.

edit: just played the first full level of Hard Corps Uprising, and the Q701 sounded just fine with the bass boost on.

rolleyes.gif
Edited by Mad Lust Envy - 6/6/12 at 9:51am
post #5587 of 37296

I think it's the mixamp that can't handle the bass. I've heard some bass distortion at times between three different headphones that I've used. (TB HPX/Ultrasone PRO 2900/HE-500)

post #5588 of 37296
Thread Starter 
Oh, I definitely know it's the Mixamp. I was just hoping a better headphone would make it distort less, but sadly, that just isn't the case.

in any case, it really does depend on the game. Zombie Apocalypse and Virtua Fighter 5 are both fine so far.
post #5589 of 37296

I'd imagine you just need to an amp in between to fix since the bass boost is probably just pushing the Mixamp's amp section into clipping on a more difficult load like the Q701.

post #5590 of 37296

I get the very same distortion with the bass boost of the DSS, which is linked to an E9. So no, double amping doesn't fix anything apparently. Fortunately I've only heard those in Batman AC, whenever Batman punches the goons, but that's it.

 

Besides, I just need to lower it completely (or very close to) and everything sounds just fine again.

post #5591 of 37296

I think it distorts regardless of headphones, but it also depends on the game.   I'm guessing it pushes the signal itself above clipping level.  At that point adding another amp wouldn't fix anything, as the signal itself is clipping. 

 

I think the mixamp's bass boost is electronic EQ that gets switched ON/OFF, while the DSS has an analog potentiometer that dials it in.  There is no ON/OFF bass switch for the DSS, just the wheel.  Does that mean the DSS bass boost is always applied, but it's just turned down if you have the dial down?

 

The Mixamp 5.8 boosts more lower mids,  while the DSS doesn't affect the lower mids as much.  It might be some kind of placebo, but it seemed like the DSS with the bass wheel at minimum had less bass than the Mixamp 5.8 with it's bass boost turned off.

 

The DSS definitely has more bass slam more when you crank it all the way, but it's more isolated, whereas the mixmap is more of a spread out boom.

 

The DSS does distort less (even when you crank it up all the way) but I'm not sure why  confused.gif

post #5592 of 37296
Thread Starter 
Quote:
Originally Posted by maverickronin View Post

I'd imagine you just need to an amp in between to fix since the bass boost is probably just pushing the Mixamp's amp section into clipping on a more difficult load like the Q701.

I would have agreed with you had the amp not distorted even with the easy to drive cans like the PC360. But like others mentioned, it's definitely an amp issue with the bass boost, and not how well it drives headphones.

The Mixamp behaves perfectly fine when bass boost is turned off. It has not ever clipped with the Q701. It has however clipped with the 600ohm DT990 (infrequently).
Edited by Mad Lust Envy - 6/6/12 at 7:41pm
post #5593 of 37296

Hmm...

 

That's pretty odd.

post #5594 of 37296
Quote:
Originally Posted by Mad Lust Envy View Post


I would have agreed with you had the amp not distorted even with the easy to drive cans like the PC360. But like others mentioned, it's definitely an amp issue with the bass boost, and not how well it drives headphones.
The Mixamp behaves perfectly fine when bass boost is turned off. It has not ever clipped with the Q701. It has however clipped with the 600ohm DT990 (infrequently).

The PC360 is still a low ohm can, if it's running out of power there it's going to do the same with most any can about the same impedance.  

 

The 990's clipped?  This is with the wireless one, right?  Can't help but imagine that batteries' voltage might be drooping or something.  


Edited by Phos - 6/6/12 at 10:00pm
post #5595 of 37296
Thread Starter 
The DT990s clipped on both the wired and wireless Mixamps when playing Black Ops. During some intense explosions, the audio might cut off or clip sporadically. It only happened a few times though. Its not like when the Mixamp clips quite a bit when bass boost is on.
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