AND OMFG, MY MARANTZ JUST DIED. Just tested my TV's and PS3's optical signals going through the Marantz and onto my PLYR1. The PLYR1 is connected to the Marantz's optical line out, and is functioning perfectly. The headphone jack on the receviver is dead. I tested my laptop, and when I put the volume on full blast on the Marantz, very little of it goes to my KSC75. I tested my KSC75 with another source and they're perfect, so I know it's the headphone jack on my Marantz.
Sigh...there goes $200 and change down the drain.
I guess I'm gonna have to spend even more money acquiring a DSS in the meantime. That or just stick to the PLYR1 doing just PS3 duty for now.
Damn, that sucks!
It also means my plans to later offer you my SR-Lambda + SRD-7/SB setup for a review just went down the drain if the speaker amp portion is also dead...do you have any means of testing the speaker taps?
Very true. People don't understand initially because before Beats entered the picture, most consumer headphones that people bought were under $50.
So to many, the idea of $200+ headphones is ludicrous. Until they actually hear what that money can give them and their brain explodes.
Even I thought the notion of $200+, no, $100+ headphones was ludicrous at one point in my life.
Now I'm here and dreaming of $5,000 headphones driven by $5,000 amps that I'll probably never get an ears-on audition with or even see in person, all because of a $250 headphone purchase on this forum, and suddenly a $300-500 amp to drive the headphones of my choice doesn't seem so bad.
"Sorry about your wallet" indeed...
I frankly doubt they gave much consideration to sound beyond having an HDMI port...
ONLY having an HDMI port, at that, so those of us without A/V receivers with good headphone surround implementations built-in (like the discontinued Dolby Headphone receivers from Harmon/Kardon and Marantz) or a Smyth Realiser A8 are screwed.
In other news...
Got myself Mirror's Edge and Battlefield 3 on my PC.
Gonna have to eat my words...
With the Recon 3Di... the surround cues were ABSOLUTELY AMAZING in their campaigns. SO MANY positional cues... from helicopters, to birds, etc.... I haven't heard this kind of immersion in their console versions...
EVS, I'm gonna have to eat my words here. THX Tru Studio is LEGIT.
I don't have the chance to compare with DH though, but at this point, I'm incredibly happy with my soundcard.
Well, I'll be...Mirror's Edge having excellent positional audio is understandable (it uses an early UnrealEngine3 version which still had OpenAL by default), but praising Battlefield 3 takes me by surprise because it's based on the Frostbite engine, which had TERRIBLE positioning in BF: Bad Company 2 regardless of what settings I used. (And given that BF:BC2 put me off because of that and the overemphasis on unlocks that started back with BF2142...)
Chances are BF3's going to sell on Origin for just $5 tomorrow if the vote went like I think it did, in which case I may just buy it solely to evaluate its positional audio quality. (I'm firmly expecting to not bother with playing it when I still have BF1942 and BF2.)
Still, this gives me more reason to look into all that hype for those Z-series cards, in case PCIe Sound Core3D hardware actually does fare a lot better than the Recon3D USB. (Or find out if there's a Recon3Di software suite lingering around...)
There were a couple YouTube demos from a Tomb Raider benchmark run I saw recently, I'll add them to this post if I find them before I fall asleep. IMO THX sounded best of those. I'm not exactly sure what you mean by dry... But just to say, I found CMSS-3D too bright 70% (when high-pitched sounds play), but I didn't have that problem with THX TSP once I found my preference. I will also add that someone (with heavy-handed bias) did a series of BF3 videos, and The clear winner of those was CMSS-3D... never heard that processing sound as good.
The hassle does suck and seem unreasonable...
The lack of echo and "processed sound" are my favourite aspects of the THX TSP option.
My fear is that, somehow, the unit Nameless got doesn't sound as good as mine did by some manufacturer defect or something (unlikely, but...). Even though that could explain a few things, I still think it highly unlikely that the units vary.
I think I want to roll in a different tube into my amp though, I'm honestly not as in love with the bargain Bugle Boys as I was with my Sylvania JAN spec tube I used before, and I still have four Russian Vokshods to try out.
I can't say I've ever found CMSS-3D Headphone too bright...even with a history of headphones generally regarded as "bright" in their overall signature. At the very least, high-pitched sounds never felt like they were stabbing my eardrums. (Some say this is one of Stax's general strengths across their entire lineup, so that could have something to do with it.)
As for a manufacturing defect, I doubt it. It's probably Creative's drivers that are to blame; all the processing's done in software for their USB devices, after all. And even then, it's not like I haven't tested THX TSP Surround on my X-Fi Titanium HD in Entertainment Mode, only to come to the exact same conclusion: CMSS-3D Headphone just positions far better, even if it does have a side effect of sucking out the bass without EQ compensation.
Edited by NamelessPFG - 6/12/13 at 2:42am