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Possible explanation for CD3K's huge soundstage

post #1 of 21
Thread Starter 
I don't know if this has been mentioned before, but I've never seen it mentioned before so here I go...

Ok. So, when I was doing the whole crazy S-10 thing, one thing I got to do was take the entire housing off and essentially make the CD3Ks a perfectly open pair of phones. For those of you who are not familiar with my S-10, here is the link:

http://www4.head-fi.org/forums/showt...&highlight=S10

Well, as many of you know, the inside of the CD3K is not the most exciting:

http://www4.head-fi.org/forums/showt...threadid=37966

But anyhow. I was actually expecting a much more open and in general better sound with the cups off. However, what I found was a more subdued, and much warmer sound that didn't sound as nice. Kind of losing the CD3K characteristic, in a way. Sound was in general flabbier, with lost focus and clarity.

This was really strange at the time, but because I was so concentrated on turning my CD3Ks into the S-10, I just went on without giving that much thought.

Then, a few weeks later...

Just yesterday I came across the software headphone spatialization plugins thread and downloaded the 4Front Headphones plugin. And wow, I was quite impressed, it sounded like I was in a room with steel walls but I could definately "see" the room, without the sound being too colored. Basically, really nice soundstaging.

One thing I noticed that this plugin did was add echo/reverb to create the room effect. I understand that many recordings go through this phase of adding artificial reverb to add a spatial dimension to the music, and even the beloved linkwitz crossfeed does something similar, except it goes one step further by mixing channels and delaying the signals.

But anyhow, this made me think of the CD3Ks - why did removing the rather poorly damped housing reduce the soundstaging and overall detail of the cans? Also, why did Sony choose to put those gigantic cups over the cans if they were not going to make them completely sealed anyway?

Well, my thought is that the reflections from the cups is crucial in reproducing the giant soundstage and added detail in the sound coming from the CD3Ks. Soft of like a simple reverb mechanism in the cans, I guess. And the Sony engineers probably tuned the drivers to match this specific reverb characteristic of the enclosure.

And with this soft of natural reverb mechanism, a gigantic soundstage is created.

Of course, the delay is going to be ridiculously short since sound travels at ~300m/s and there's like what, less than 0.1m distance round-trip for the waves in the housing. However, our ears are one of the most precise (if not THE most, IMO) sensory instruments of the human body and so although the very short delay may not be perceived obviously, the subtle effect will change the overall perception of sound.

But yeah, so this is probably also where a lot of the color comes from. And also probably why the R-10 sounds so good compared to the CD3Ks when they're quite similar. More than other cans (especially open cans like Senns or Grados) I feel, the CD3Ks and R-10s are going to be very dependent on the enclosure material as what the listener hears is partly and directly dependent on the waves reflected off the enclosure.

If one has some nice CNC capabilities it would be very interesting to make custom CD3K cups out of different materials (wood, perhaps?) to hear the different sonic characteristics of different materials on the CD3Ks.

But anyhow. Yeah, a recent revelation regarding my CD3Ks, just wanted to share with you guys. Please correct me if my theory is wrong!

In the meanwhile:

[edit: added some detail]
post #2 of 21
The CD3000 enclosures are based on the R10s. R10s were designed with computer modelling to design the correct size and shape of the earcups to maximize sound quality, they didn't choose a random shape. Yes, there is a very good reason the enclosures are shaped the way they are, it's all part of the design. Cheers.

Mark
post #3 of 21
Thread Starter 
Quote:
The CD3000 enclosures are based on the R10s. R10s were designed with computer modelling to design the correct size and shape of the earcups to maximize sound quality, they didn't choose a random shape. Yes, there is a very good reason the enclosures are shaped the way they are, it's all part of the design.
Yeah, definately the enclosures were carefully designed, but I always thought of careful closed-type enclosure design as minimizing resonance and maximizing damping - i.e. make the enclosure as transparent as possible - I never thought of using the enclosure to actually add something meaningful to the overall sound of the cans.

Kind of interesting, also, since other excellent open cans such as the Grados, Senns, or AKGs (of course, other than the K1000) all do not possess the kind of soundstage the CD3Ks provide. Yet the level of subtle detail (which I feel most of soundstaging is derived from) that those cans provide are just as good as what the CD3Ks can do.
post #4 of 21
It seems to me there are numerous tradeoffs involved here. Take an open design like Senn HD-650... I feel you get more neutrality (if that's what you're looking for) in comparison to most closed cans. Sennheiser took a different route to soundstaging with computer optimized diaphragms and magnets which may or may not resonate with people (pun not intended) but is certainly just as valid an attempt at creating an "out of head" effect with headphones as whatever Sony did with the CD3k/R10. The result (in my mind) is a sense of a soundstage "built" between the drivers and the ears, as if it were right in between the two... it's definitely not an "in the head" experience, but it may be a bit too "distant" for some people .

IMO it comes down totally to sonic preferences. The HD650 approach is drastically different than the CD3k approach, but neither is necessarily better or worse. Whatever floats your boat...
post #5 of 21
Thread Starter 
Quote:
neither is necessarily better or worse
I totally agree with you on that point. It's definately a tradeoff, each with its own strength.

Which means while I love my CD3Ks, I still want the HD-650... heh.
post #6 of 21

Re: Possible explanation for CD3K's huge soundstage

Quote:
Originally posted by doobooloo
And with this soft of natural reverb mechanism, a gigantic soundstage is created.
I agree with this analysis -- in my listening experiments, the CD3000 definitely adds a small amount of reverb.
post #7 of 21
Thread Starter 

Re: Re: Possible explanation for CD3K's huge soundstage

Quote:
Originally posted by Music Fanatic
I agree with this analysis -- in my listening experiments, the CD3000 definitely adds a small amount of reverb.
Wow, you were actually able to hear the reverb? I never really noticed it before. I should do some testing myself - I'm curious how it sounds like!
post #8 of 21

Re: Re: Re: Possible explanation for CD3K's huge soundstage

Quote:
Originally posted by doobooloo
Wow, you were actually able to hear the reverb? I never really noticed it before. I should do some testing myself - I'm curious how it sounds like!
Just generate very short sounds with your computer.
post #9 of 21
Quote:
I feel you get more neutrality (if that's what you're looking for) in comparison to most closed cans. Sennheiser took a different route to soundstaging with computer optimized diaphragms and magnets which may or may not resonate with people (pun not intended) but is certainly just as valid an attempt at creating an "out of head" effect with headphones as whatever Sony did with the CD3k/R10. The result (in my mind) is a sense of a soundstage "built" between the drivers and the ears, as if it were right in between the two... it's definitely not an "in the head" experience, but it may be a bit too "distant" for some people .
Isn't a soundstage restriced to the space between the drivers by definition "in head"? Out of head soundstaging refers to the illusion that when you close your eyes, sounds extend well beyond your ears, you can hear sound emmanating from space above, behind, and beyond the head. In other words, when you picture the soundstage, it's larger than the space between your ears. As far as which phone is "more neutral" or has a bigger or more realistic soundstage, it's a bit premature for any pronouncements when one of the cans being compared hasn't been heard yet by the comparer.

Also, IMO, the angled drivers of the R10/CD3000 (which the HD600 does not emply) are also crucial as the housings for creating a more "out-of-head" soundstage.
post #10 of 21
doobooloo, I believe that you are spot on in your assessment.

I ran across this earlier this year when I was trying to figure out the odd soundstage effect of my DT880s. It is so pervasive that I suspected built in crossfeed. I had noticed a broad peak in the response curve up in the 4 to 5 khz range (don't remember exactly). Doing some uncoupled measurements with a test mic I found that a lot of that signal was coming out of the "windows" which surround the drivers. My first thought was: "those sly bastards!". They are letting some of the backside signal back in to create an effect that is much like crossfeed. Since that revelation I have found that most headphones this principle to some degree to broaden the perceived soundstage. The shape and location of the reflector tunes the bandwidth and frequency of the reflections. This is actually the reason that I disliked the CD3000, which carry this effect to the extreme. Since then I have had fun closing off the windows to tune the effect on some of my headphones. Be advised, though, because there are a lot of other interactions involved.

This is all my conjecture, of course, and I invite the manufacturers to come along and straighten me out on this issue

Later

gerG
post #11 of 21
Quote:
Originally posted by gerG
I ran across this earlier this year when I was trying to figure out the odd soundstage effect of my DT880s. It is so pervasive that I suspected built in crossfeed. I had noticed a broad peak in the response curve up in the 4 to 5 khz range (don't remember exactly). Doing some uncoupled measurements with a test mic I found that a lot of that signal was coming out of the "windows" which surround the drivers. My first thought was: "those sly bastards!". They are letting some of the backside signal back in to create an effect that is much like crossfeed. Since that revelation I have found that most headphones this principle to some degree to broaden the perceived soundstage. The shape and location of the reflector tunes the bandwidth and frequency of the reflections. This is actually the reason that I disliked the CD3000, which carry this effect to the extreme. Since then I have had fun closing off the windows to tune the effect on some of my headphones. Be advised, though, because there are a lot of other interactions involved.
Very interesting point. Of course, this sort of cross fading is an explicit goal of the AKG K1000s, it had not occurred to me that it would be deliberate for other manufacturers. Still the leakage of sound in/out of the CD3000, while it is non trivial, can hardly be compared to the K1000.
post #12 of 21
The amount of natural crossfeed with headphones such as the HD600 which are open is almost nil. The idea behind the HD580+ series of headphones is to create a headphone setup which has minimal resonances, so as to broadcast exactly the signal driven to the headphone. An enclosure, for better or worse, has resonances which color the sound and add unnatural bumps to certain parts of the frequency spectrum.

I just wanted to clear that up; because a headphone is "open" definitely does not automatically mean it is designed to have natural crossfeed built-in. For example, the K1000 can be adjusted to have almost no crossfeed by moving the earcups directly next to the ears; crossfeed is induced by unfolding them so they are perpendicular with the angle of the side of the head.

I found earlier than when the HD600's earcup is blocked, the soundstage completely disappears and everything becomes compressed and harsh; highs immediately become honky et cetera. It is simply not designed to have any resonances, and the phone is very sensitive to this kind of treatment.

Cheers,
Geek
post #13 of 21
Oh dear, we get into semantic and psychoacoustic difficulties when we talk about perception of soundstage size via a pair of headphones.

Perception of soundstage size over a pair of headphones is a very private and personal thing. No one shares the headphone with you: it's just you and your pair of headphones.

To the outside observer looking at you listening to your headphones, the outside observer can only surmise that you are absorbed in a very small, personal soundfield. And they would be right.

And there are moments when you know they are right. When you put on a skeptic’s hat and refuse to be drawn into the illusion weaved by the music, you will also become conscious that the soundfield is very small and personal. This small soundfield is called the headstage.

Fortunately most of us have learnt how to overcome this restricted soundfield. Many of us have learnt how to appreciate a large soundstage despite the small headstage, but it is a very personal experience. Most of us have learnt how to appreciate a large soundstage despite the small headstage only after a lapse of time (weeks? months?) of re-training our ears to adjust to the strange reality headphone-listening.

Listening to headphones requires a “meditative state of mind” where we psychologically negate the reality of the small headstage, and willingly throw ourselves into the illusion of the soundstage. Not everyone can enter into this “meditative state”, which is why not many people can tolerate the idea of headphones on their heads.

We headphone enthusiasts should count ourselves lucky that we are so susceptible to the charms of headphone listening.
post #14 of 21
Quote:
Originally posted by Geek
I just wanted to clear that up; because a headphone is "open" definitely does not automatically mean it is designed to have natural crossfeed built-in. For example, the K1000 can be adjusted to have almost no crossfeed by moving the earcups directly next to the ears; crossfeed is induced by unfolding them so they are perpendicular with the angle of the side of the head.
Sorry, this just doesn't agree with my experience. Try a K1000 in the "no crossfeed" position you suggest and then adjust your source so it only outputs in one channel. I'll bet you'll hear an echo of it in your other ear. (You can also try this experiment with a SPL meter for further confirmation.)
post #15 of 21
Quote:
Originally posted by darth nut
We headphone enthusiasts should count ourselves lucky that we are so susceptible to the charms of headphone listening.
Errm... if we weren't, we wouldn't be headphone enthusiasts . Therefore, I don't count myself lucky but just enjoy the music.
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