sure, when it comes to parallelism, there arent a lot of differences between video games and board games. Sure, theoretically, they both follow the same process flow; but they differ GREATLY in terms of depth
top rts pro gamers developed their problem solving skills from RTS games, sure, but to what degree? Same with pattern recognition, critical thinking, reasoning, analytical skills, short term application of long term plans
All of those suffer greatly because of the fact gameplay in a competitive RTS game is very fast
Outside of the game, these pro rts gamers use problem solving, critical thinking, reasoning, etc on slower paced, less demanding practice sessions. They keep practicing until those well analyzed strategies become second nature to them. It is through these practice sessions that habitual/instinctual decision making and actions -overtake- problem solving, critical thinking, reasoning, etc
Since the applied skills that pro rts gamers like moon and bisu gain are actually coming from reflexive/insinctual brain processes, do you think they can use those for real world applications?
There's no drones to mass-select then move-away if there's a reaver drop on your mineral lines in the real world -- all of that happening in a split-second -OR- doing 9+ actions in a quarter of a second to execute a triple nuke. Chess acquired skills can be used outside of chess games because you gain beneficial skills (analysis, reasoning) and not by-products(reflexive actions based on patterns) of practiced analysis, reasoning etc. like what pro RTS gamers get
Remember, we're talking about reflexive brain processes that occur in less than a second. --Micro/APM
("But what about speed chess?" -- well, not all speed chess players are top players; and not all top chess players are speed chess players)
We're just talking about RTS here. We're not yet talking about competitive fighting games like tekken or smash; competitive shooting games like CS.
Which Im sure you'll agree with me if I say that they provide little to no useful skills outside of playtime
Bottomline: the higher you go up in the pro RTS gaming scene, the more reflexes and quick decision making becomes helpful, while critical thinking, reasoning, analysis, etc become less important. Whereas in chess, you still apply the said skills even if you're already a high-rated player
edit:: aimed at Landis' post
Edited by KinesongPayaso - 6/22/10 at 11:25pm