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That said, did you know that several modern DG releases use extensive brickwall limiting?
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As a slight aside, limiting is by definition "brickwall", as a limiter is essentially a compressor with the ratio fixed at infinity:1. Limiting was also used extensively in the analogue days but makes even more sense with the fixed limit of digital audio (0dBFS). The loudness problem is not caused by the use of compression or of limiting, it's caused by the over-use of limiting (or compression). IE. A very low threshold with a very high make-up gain or repeated passes of a compressor with high settings.
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It's true that small amounts of clipping are usually inaudible, but I don't like the idea of it happening.
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As a general rule, if clipping is evident in a digital audio recording, this is evidence of incompetence somewhere in the recording, production or mastering process.
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