Originally Posted by haloxt
But we don't really know how good asynchronous will fare against the other source methods used in audio-gd products. Quite frankly I think computer audio is a total mess atm, imo there's no need to seriously consider USB input from the computer for the next few years.
Let me rephrase that, I mean high-end audio equipment manufacturers should not be expending too much time/energy on getting asynchronous software.
Not to derail this thread too much, but lossless audio from a computer can be a very high quality source and is extremely convenient and fun to use. Most computers these days (laptops) don't have firewire, spdif, or optical outputs so you're left with usb. I think it's perfectly legitimate to try to make usb audio as good as possible, and there's definitely a market for it.
High-end audio/video manufacturers are usually very slow in adopting new connectivity options so I'm not surprised that most usb audio implementations are not very good. If they don't work on this problem at all, then that's like saying lossless and mp3 audio is irrelevant, which is clearly incorrect.