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VLC4iPhone; FLAC and OGG come to iPhone!!!! - Page 2

post #16 of 28
maybe you would.... but we aren't talking about that here are we!!!

juvenile comments like that from people who dont own the device in question OR EVEN THE OONE THAT THEY ARE SAYING THEY WOULD RATHER HAVE are not in any way constructive or relevant. Why don't you go buy one and then start a new thread singing its praise.
post #17 of 28
How does the new audio formats equal better sound quality? There's Apple lossless.. If your not happy with it now, how's this gonna change? Good news if your collection is in the other formats. Besides, it'll be in another player which may not integrate well with the rest of the system.

Great news for watching video though. That's what really matters to me on the Mac version.
post #18 of 28
I know there's already ALAC and mp3 avilable on IPhone but my collection consists of numerous different codecs. its only my CD's that I will rerip to flac/ogg to test whether any of them are in any way superior. Lossless doesn't actually mean lossless as you should know. so each 'lossless' codec will have its own way of doing it. I have liked FLAC in the past and some of my library is already in that format. I'm just psyched to know that I have ONE player that will play ALL of my files. and after I have decided which one (ITunes/VLC) does a better job at deciding which bits should go and which bits will stay (by A/B'ing the same source material), I will then go ahead and rip my CD collection to that format.

And I'm actually quite happy with the way it is right now.... but I can always be happier
post #19 of 28
of course it will have to be noticeably better though, because of you cant create flac playlists in itunes and sync them to the phone or even drag and drop the files onto the iphone. you have to ssh into the phone and put them in a directory that way. They may add drag and drop or sync integration with VLC4MAC. when the public release happens.

But for now you are right, the most obvious improvement is in video capability, as well as the ability to play internet radio streams while on the go.
post #20 of 28
wow OGG and FLAC!, how very 2003..
post #21 of 28
Quote:
Originally Posted by qusp View Post
Lossless doesn't actually mean lossless as you should know.
News to me.

Lossless means that you can decompress the files and have a bitwise copy of the original. The files will be the same. They will have the same hash values. They will sound absolutely identical (when played through the same hardware). No audio data is lost.

Any compression algorithm which does not live up to this criterion is not lossless.

http://en.wikipedia.org/wiki/Lossles...io_compression
post #22 of 28
Quote:
Originally Posted by qusp View Post
Lossless doesn't actually mean lossless as you should know. so each 'lossless' codec will have its own way of doing it.
Yeah although each algorithm may work in a different manner (which will end up with different formats being able to losslessly compress different types of music with varying efficiency), they're all compressing the audio such that the exact original data can be regenerated from the compressed file. That is the very definition of lossless, i.e. no loss at all- not "very little loss", or "practically no loss" and if it can't do that then it's not really a lossless codec.

Ruahrc
post #23 of 28

ok maybe i'll eat my words

ok maybe i'll accept that at face value. but companies have been calling codecs 'lossless' years. It wasnt that many years ago that there were a number of companies proclaiming to be using lossless (mainly fractal compression types); some even claiming that primarily image data could be de-compressed at higher resolution than the original data. They were stretching the truth a bit as fractal algorithms would form a 'representation' of of the data; allowing them to simply use that model to re-iterate/extrapolate the data at a higher resolution because 'it no longer HAD a resolution. This of course differed from simply finding new ways to compartmentalize/associate one bit with another (lossy) in order to reduce the number of variables (ie. this is where all the blues pixels are in the range x to y; average that and then use a sort of key to form the image from that data (an example similar to .jpg and mpg. add to that the tendency to decide that we don't need to hear below 20hz or above 20khz. I guess I carried that forward to now. and didn't put the comparatively massive battery use of lossless down to processor cycles (from the equivalent of realtime UNZIPPING) like I should have; but rather I assumed that it was down to the much larger files and the amount of hard disk read/write cycles that that would entail.

Oh well shows you how long i've been out of the imaging/graphics/pre-press game. Ive been a chef for the last 5 years (and the brain damage that causes, chefs you know what I mean); using my G5 for amateur audio production, photoshop and as a HUGE 1.5TB jukebox.

So I am prepared to eat my words and beg for forgiveness.<-just a LITTLE bit facetious hehe

I actually like being proven wrong (every now and again) because it means i've learnt something new. Something I already hoped would happen here regularly. yay... a new field of endeavour

peace out.
post #24 of 28
Can the jailbroken vlc4iphone be made to output the audio, e.g. .flac audio, through the iPhone or iPod Touch USB port?

I'm not entirely sure how the computer end pushes the audio out the USB, it must be automatic on windows and os x. Question is what it would take on the iPhone. If this could work, we'd have digital flac output over USB into a portable DAC, from an iPhone, the best of all possible worlds!

Output Audio In Digital Format Over Usb? - ZodTTD Forums
post #25 of 28
Downloaded it! Can't figure out how to use it though...
post #26 of 28
Quote:
Originally Posted by Benaiir View Post
Downloaded it! Can't figure out how to use it though...
Look around (or even post) in the forum ZodTTD Forums -> vlc4iphone
post #27 of 28

Bringin back the thread from da dead!

 

Not sure if yous all know this or not, but the official VLC release for iphone/pad hit the app store a couple weeks ago - however, it seems flac/audio no workie -

 

.flv and all sorts of video formats are supported and work great (as long as resolution is kept down to a reasonable level), however when I attempt to file-share audio files into VLC they won't show up on the phone... so far tried ogg, flac, wav and mp3

 

All audio files seem to make the transfer to the iphone within itunes (memory storage decreases, shows file names loaded on the phone within itunes), however, won't show up on the actual iphone... anyone currently playing with the official release tell me what I'm doing wrong?


Edited by swifttal - 11/15/10 at 6:42pm
post #28 of 28

That is a pity; however, luckely nowadays there is something called FLAC player, which is reported to function flawless.

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