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Sonic Impact T-Amp 2 is good for cans too. - Page 2

post #16 of 35
Thread Starter 
Quote:
Originally Posted by lmilhan View Post
Umm yeah. I seriously doubt Sonic Impact would release a product that would explode the heads of it's customers (or at least I hope they wouldn't). Can you imagine the class action law suit if that were the case? LOL But hey, stranger things have happened I suppose.

I wouldn't have any concerns at all with using the headphone jack of the new T-amp. If anyone's head explodes as a result, feel free to come back here and pull an "I told you so". I will be happy to come over your house and clean your exploded head off of the walls and carpet.

But what do I know? I can't even chew through a 3-foot rope.

LoL
post #17 of 35
I think you should immediately discontinue using the amp and send it to me for safe keeping.

Interesting about the use with headphones. I wonder why they are not promoting the headphone out. That's a great feature. Now, if they'd add a good usb/dac connection, and a sub out with selectable filters, I'd be all set. Oh, and a remote control would be nice. And of course, keep the price the same.
post #18 of 35
Quote:
Originally Posted by classicalguy View Post
I think you should immediately discontinue using the amp and send it to me for safe keeping.

Interesting about the use with headphones. I wonder why they are not promoting the headphone out. That's a great feature. Now, if they'd add a good usb/dac connection, and a sub out with selectable filters, I'd be all set. Oh, and a remote control would be nice. And of course, keep the price the same.
Oh come one now. They need to cut the price in half if they're going to included all those extra features.
post #19 of 35
I think the Mardis blurb was regarding the V1 without the headphone jack, and I don't know how serious he was being in it.

It was just interesting that he said it didn't sound good with cans whereas Sonic Impact comes along and adds a jack but don't really promoted it.

Anyways, more than a few folks used the early version with electrostat cans with great results.

So I'm really curious about exactly how good the v2 is (to use and old school rule, CMOY, PIMEYA or PPA - or just something else totally different?).
post #20 of 35
Seriously, v2 seems like a great deal. They apparently fixed bass roll off problem with the v1, added a headphone amp, and a power supply, and raised the price from $35 to $50. Well worth it.
post #21 of 35
Quote:
Originally Posted by jrosenth View Post
Just checked out Michael Mardis' site.

He doesn't recommend the original t-amp for headphones - I can't quite tell how accurate this is and much of this would apply to the V2 though:


Headphones on the Sonic

DON'T DO IT!

Here's why.
1) The Sonic is a bridged amp. The negative output terminals CAN NOT be connected together. You would have to rewire your headphones to dual mono to use a bridged amp.

2) This is a switching amp. The Tripath amps work by switching the output transistors fully on and off at a high frequency. Any shift in the switching pattern results in low frequency artifacts, i.e. - "audio". The high frequency switching power must be filtered out to extract the audio. The filter is not perfect, so some ultrasonic noise remains. Not enough to bother normal speakers, but not good to put into your headphones. Which brings us to point:

2B) Filters. The output filters on the Sonic Impact are designed to work with 4-8 ohm drivers. Headphones typically have a much higher impedance, so the filter will not work in the range it was designed for. Thus even more ultrasonic noise in your headphones and your eardrums.

3) DC offset: The Tripath amps have a bit of DC offset. On the Sonic can run quite high, much too high for headphones. You would need a large DC blocking cap between the amp and the headphones

4) As great as this amp sounds on speakers, it doesn't sound very good on headphones. You would be much better off with one of the nice opamp or even tube driven headphone amps.

How do I know? I test my amps with headphones. But I have a special rig to eliminate much of the ultrasound and all the DC offset. NO, I will not tell what it is. See below.

5) If you do use this amp to drive your headphones, be warned! Your head may explode! And I will not come over to clean the walls and the carpet. If you are foolish enough to use headphones with this amp, please mention me in your will.
NONE of this applies to V2. This is old information specifically about V1.

I own the Super-T amp (which came out after the V1) and it doesn't have a headphone out either. It is not recommended to modify it for headphone out either, so guess what, I'm not going to do it.

For those looking at the V2, It has the head amp for a reason. Demand for it. It has been re-designed to allow for headphone use. Don't be worried about using it. I'm sure there will be more information about the built in capabilities of the V2 coming out before too long, as more people dig into the changes to understand fully what has taken place.
post #22 of 35
That's kind of what I thought - in any case, I demand a review
post #23 of 35
Quote:
Originally Posted by jrosenth View Post
That's kind of what I thought - in any case, I demand a review
In that case, for only $50, you should get one, test it, research it and write us a review! It's not like you would be taking a big risk or anything.
post #24 of 35
How is the headphone jack wired up? Is it just a separate crappy opamp or is it some kind of step down from the speaker amp part of it?

If the latter, this could be a godsend for cheap and extremley powerful headphone amp..., especially with modding
post #25 of 35
Quote:
Originally Posted by 003 View Post
How is the headphone jack wired up? Is it just a separate crappy opamp or is it some kind of step down from the speaker amp part of it?

If the latter, this could be a godsend for cheap and extremley powerful headphone amp..., especially with modding
I agree! But, the last time I checked, no info was forthcoming. Someone at HeadFi is going to have to score one and give it the once over.
post #26 of 35
Quote:
Originally Posted by Penchum View Post
In that case, for only $50, you should get one, test it, research it and write us a review! It's not like you would be taking a big risk or anything.
From the sixth post in this thread:

Quote:
Originally Posted by jrosenth View Post
Yeah, I probably should just pick one up and try it out.

But my headphone/music budget is through the roof this month and it wouldn't get the WAF stamp of approval.

Spiff, could you write up a little review? I am certain this has FOTM written all over it
Honestly, I'd probably just go ahead and do it anyway but I'll be out of town for two weeks, so I'm hoping they'll be a whole host of reviews by then

Seriously though, I trust what Spiff says and am anxious to hear what he has to say about this whenever he has a chance.
post #27 of 35
SpacemanSpiff, is it possible to peak inside to see what the headphone amp is made of?
post #28 of 35
Quote:
Originally Posted by Penchum View Post
SpacemanSpiff, is it possible to peak inside to see what the headphone amp is made of?
Post #20 may be of interest: diyAudio Forums - Sonic Impact Gen 2 T-Amp ?
post #29 of 35
Thread Starter 
Quote:
Originally Posted by Penchum View Post
SpacemanSpiff, is it possible to peak inside to see what the headphone amp is made of?
lol maybe but it is sealed so...

the unit needs more shielding btw. that is one mod I am certA=ain it needs.
post #30 of 35
any more impressions with headphones?
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