Here's one engineer's excerpted take on dsp:
Quote:
| Transistors and op-amps are inherently non-linear devices and have to have negative feedback applied to get them to operate in a quasi-linear region. If the feedback loop is subject to phase errors with respect to the input, then artifacts are created that don’t belong in the music. Not only that, but slewing errors, saturation recovery and all sorts of complex little issues can degrade performance. Even DSP based systems have either ADCs, DACs or both and these devices are composed essentially of a whole bunch of transistors, albeit on a monolithic level. While the DSP itself may be transparent due to the fact that it operates strictly in the digital domain, the inputs and outputs it is integrated with must interface with the analog world. That’s where the trouble is. So no matter how you slice it, active crossovers have the potential to interject a fair number of “warts” on the signal and thereby reduce the theoretical advantage they seem to offer. The whole problem has to do with the lack of linearity in the devices they use. While one transistor on it’s own may not add much distortion, it’s a cumulative thing as there needs to be quite a few active device in the signal path in order to achieve the filtering functions. Not only that, but there are usually quite a few capacitors thrown in for good measure. |








