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Originally Posted by PeeeMeS
This isn't really agreeing to disagree. There's nothing subjective about speakers vs headphones when it comes to games. This is straight "you're wrong." Speakers are superior to headphones when it comes to soundstage and picking out where things are in games. I'm an engineer. This is a technical issue relating to current sound processing technologies and the inherient advantages/disadvantages of speakers and headphones. It's not even an argument.
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I would be interested in a real technical explanation of the statement you made in bold typeface. What technical issue are you referring to, specifically? I don't mean to sound insulting, but I'm always unimpressed when someone uses a "self appeal to authority" to try and justify an argument, such as "I'm an engineer!"
Just for the sake of conversation, let's use an example:
Assume I am playing in a 1v1 duel on a Quake map. I hear an opponent moving up ahead. The sound card/game/drivers generate a sound in my headphones that plays at a volume of 70 in my right ear and 50 in my left ear. (Note the actual numbers here mean nothing.) My brain/ears clearly differentiate the difference in volume between the two channels, and I can very accurately guess the location of my opponent.
Now assume the same situation using speakers. 70 out the right speaker and 50 out the left. Although sound out of the right channel is a bit louder than the sound out of the left channel, I'm going to hear a lot of the sound from the
right speaker in my left ear, and a lot of the sound from the
left speaker in my right ear. No doubt this will make it harder to pinpoint the exact location. (Will it be dramatic enough to even determine that my opponent is more to the right?)
Additionally, some sound will bounce around the room in crazy ways, there will be some various delays in the audio reaching my ear, reflections, echo, other noise in the room, etc.
Now also consider the important factor that you can hear
far more detail in headphones than with speakers. You can hear the slightest enemy footstep with perfect clarity. (This effect is no different than listening to music on headphones, where you'll find yourself hearing instruments that you weren't even aware were there.)
How again are speakers superior to headphones for competitive gaming?
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Originally Posted by PeeeMeS
Your reasoning is flawed.
This is basically what you proposed:
Higher frames per second helps a player achieve better play. The fastest computers and video cards are capable of the highest frames per second. Conclusion: Pro-gamers use the fastest computers.
Just because top players are using a certain computer doesn't mean that computer is the fastest in the world. Pro-gamers may train for 10+ hours a day, and it's best to mimic competition conditions. Even the highly anticipated tournements won't be able to setup high-end speaker systems for each player(not to mention sound leaks to the other players from speakers, you would need dedicated rooms for each player). If pro-gamers won't be able to compete using a speaker system it would be disadvantagous to practice using speakers.
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I think it's funny how you point out that
my reasoning is flawed, and then go on to make the same type of argument. You bolstered your point by making true statements on an unrelated topic! Which is one of the oldest flaws in the book (right next to the appeal to authority.)
Nobody was arguing that it doesn't make sense for a competitor to practice by mimicing tournament conditions. Obviously it does, it's a true statement, and any competitor would acknowledge this. It's also obvious that it would be unreasonable to setup a seperate room for every competitor to use speakers.
But you can't state outright that competitors are only using headphones as a matter of necessity and convenience. Why wouldn't a gamer
choose to use an option which provided unparralled sound detail and perfect channel seperation?