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post #4486 of 4716
Quote:
Originally Posted by Rhamnetin View Post
 

 

The ending with Leviathan and Extended Cut is not that bad.  Did you only play it without the DLC?  If not, what didn't you like about it?  

 

ME3's galaxy is just as open as the other games really, you can generally do missions when you want and it retains the hub-based, sandbox gameplay for the most part.  Squad mates still say very different things in the same situations, depending on how you handle the situation.  ME3 continues the formula used in ME2, improving upon it mechanically.  I always found it strange that people treat it like a vastly different game just because they didn't like the ending.

The ending actually bothered me from a different point of view.

To be clear, I really disliked the game (the only exception was geth consensus and geth/quarian conflict). In fact, I felt so out of place in ME3, that at some point I just youtubed the ending to figure out how it ends, because I really didnt want to play it anymore.

 

Nah, I played without the DLC (thhou I did watch the extended endings, they felt a bit lackluster. Hell, I even decided Its better to belive the Indoctrination Thoery). My problem wasent exactly "main story" beeing weak, but both in ME1 and ME2 you start small and you build up (weapons upgrades, more squad mates, etc). Then, when you reach a mid boss it feels like an epic battle. In between you get to romance, or fly around helping someone.... etc. The world feels bigger, with more in it.

IN ME3, I felt like all enemies were kinda the same. Except the banshees at the asari ardak-jasi (or something like that) temple where it felt more dreadful.

 

Also, no final boss in ME3 (This was something I just dont understand).

 

Perhaps the problem is that in both ME1 and 2 there was something that really impressed me, and I overlooked the things that would bother me.

 

Ofc thats my view of it, not a fact in itself.

 

In a way I felt like ME3 was more like Call of Duty, less like Mass effect (Many cool scenes to make it feel like a movie instead of a nice challange to make you feel like you are the one doing the great stuff).


Edited by catspaw - 7/29/14 at 12:33am
post #4487 of 4716

 Not out until Friday the 1st of august in England!

post #4488 of 4716
Quote:
Originally Posted by catspaw View Post
 

The ending actually bothered me from a different point of view.

To be clear, I really disliked the game (the only exception was geth consensus and geth/quarian conflict). In fact, I felt so out of place in ME3, that at some point I just youtubed the ending to figure out how it ends, because I really didnt want to play it anymore.

 

Nah, I played without the DLC (thhou I did watch the extended endings, they felt a bit lackluster. Hell, I even decided Its better to belive the Indoctrination Thoery). My problem wasent exactly "main story" beeing weak, but both in ME1 and ME2 you start small and you build up (weapons upgrades, more squad mates, etc). Then, when you reach a mid boss it feels like an epic battle. In between you get to romance, or fly around helping someone.... etc. The world feels bigger, with more in it.

IN ME3, I felt like all enemies were kinda the same. Except the banshees at the asari ardak-jasi (or something like that) temple where it felt more dreadful.

 

Also, no final boss in ME3 (This was something I just dont understand).

 

Perhaps the problem is that in both ME1 and 2 there was something that really impressed me, and I overlooked the things that would bother me.

 

Ofc thats my view of it, not a fact in itself.

 

In a way I felt like ME3 was more like Call of Duty, less like Mass effect (Many cool scenes to make it feel like a movie instead of a nice challange to make you feel like you are the one doing the great stuff).

 

I think you might be right about ME3 having less enemy diversity, though I can't say for sure.  This can make it a bit more disappointing from a shooter standpoint.  The things I dislike about ME3 are that you can't holster your gun (this drives me crazy), and the reused twist with The Illusive Man which by now is very unoriginal as it was also used in ME1 and ME2 Arrival DLC.  But hey, Bioshock reused System Shock 2's twist and nobody complained about that except me.  

 

As for ME3 not having a final boss fight, I think they did this for a few reasons: one being that ME2's boss fight wasn't very well received, and I think they wanted to be a bit less predictable.  They probably didn't feel the need to add another shooter element in the form of a big boss fight at the end, they settled for putting in the encounter with The Illusive Man before reaching the ending itself.  Personally I don't have a problem with this: I found ME2's boss fight to be laughable due to the design of the boss itself.  I'm not a fan of boss fights, they usually feel too consolish and are poorly done.  I think the only boss fight I really liked was the end battle in Neverwinter Nights 2 due to how strategic it was.

 

I don't see the relation between ME3 and CoD.  The cool scenes in games like CoD, Naughty Dog games, The Witcher, etc definitely are just to emulate movies, though ME3's scenes are still very much dictated by previous player choice.  Ultimately ME3 did have the most, and the biggest scenes since everything was coming to a conclusion.  But you are still doing the "great stuff" in ME3, or the "not so great" stuff depending on your choices.  :D 


Edited by Rhamnetin - 7/29/14 at 10:55am
post #4489 of 4716

I have to admit I was a;so kinda disappointed with ME3. Unlike most elitists I don't think it's such a bad game, I just think that ME2 raised the bar too high and ME3 just failed to deliver on the high expectations. Neither is it comparable in any way to cinematic experience like TLOU and Uncharted 2. And as far as the Systen Shock - Bioshock comparison, I have to say that I liked much more how Bioschock turned out. For some reason System Shock's twist never really impressed me that much but might be because at the time Silent Hill was still blowing my mind.

post #4490 of 4716
Quote:
Originally Posted by kova4a View Post
 

Neither is it comparable in any way to cinematic experience like TLOU and Uncharted 2.

 

Yeah they aren't the same: Naughty Dog games just want to be movies.  They skimp on every game aspect and are really primitive in their gameplay and overall game design, they're all about the cutscenes.  Mass Effect is all about player choice and interaction; the cutscenes don't have fancy camera angles or really good facial animation like Naughty Dog games, but you're actually involved in the scenes in Mass Effect.  The plot plays out according to the player, the relationship with characters is dictated by the player.  It's far more advanced and involving than just trying to be a movie.  I was never impressed by anything Naughty Dog made, if I wanted a movie I'd go watch one and get much better writing and more impressive performances.

 

The last mission in ME2 goes down as one of the greatest moments in video game history, nothing will top that.  As far as the rest of the game goes, I find it to be on the same level as ME3.  Both have very similar gameplay, except ME3 has a few more RPG elements and mechanical improvements.  Both have impressive sets and level design, though ME3 wins here with some amazing locations like Tuchanka, Rannoch, and other homeworlds.  ME2's Citadel was such a disappointment.  You also have to make the most difficult decisions in ME3 by far.  Character development is top notch in both, rivaled only by Dragon Age and some of Telltale's games.  


Edited by Rhamnetin - 7/29/14 at 2:06pm
post #4491 of 4716
Quote:
Originally Posted by Rhamnetin View Post
 

 

Yeah they aren't the same: Naughty Dog games just want to be movies.  They skimp on every game aspect and are really primitive in their gameplay and overall game design, they're all about the cutscenes.  Mass Effect is all about player choice and interaction; the cutscenes don't have fancy camera angles or really good facial animation like Naughty Dog games, but you're actually involved in the scenes in Mass Effect.  The plot plays out according to the player, the relationship with characters is dictated by the player.  It's far more advanced and involving than just trying to be a movie.  I was never impressed by anything Naughty Dog made, if I wanted a movie I'd go watch one and get much better writing and more impressive performances.

I didn't refer to it in a negative way. Just saying as it is. And I do like Naughty Dog's games - not all of them  but Uncharted 2 is top notch IMO but just mentioned them to confirm my opinion that ME shouldn't really be comapred to this kind of games in despite all the cutscenes. Anyway, for someone like me who thinks Baldur's Gate 2 is the best rpg ever created ME's freedom and player choice wasn't anything impressive but I was very surprised overall with ME2 and it definitely gets in my top 10 games. My point was just that that there is a reason why ME3 is not very liked and that reason is ME2. The only way this is comparable to Naught Dog is that Uncharted 3 is to Uncharted 2 what ME3 is to ME2  - couldn't match its predecessor in any way.

post #4492 of 4716

Well you're definitely right about Uncharted 3 vs Uncharted 2, Uncharted 3 has some really bad moments.  Though I think the main reason people liked ME2 more is really just due to the negative reception of ME3's ending.  You'd see it on forums; pretty much everyone was loving ME3 at launch until the very end, and their bad memories of the ending colors their view of the entire game.  


Edited by Rhamnetin - 7/29/14 at 2:55pm
post #4493 of 4716
Quote:
Originally Posted by Rhamnetin View Post
 

Well you're definitely right about Uncharted 3 vs Uncharted 2, Uncharted 3 has some really bad moments.  Though I think the main reason people liked ME2 more is really just due to the negative reception of ME3's ending.  You'd see it on forums; pretty much everyone was loving ME3 at launch until the very end, and their bad memories of the ending colors their view of the entire game.  

Nah, I don't know about the other people but I don't care about the ending, I just think ME2 was a much better game. Better pacing, better story, the ending aside, better side quests, I just got hooked right away. ME3 was just MEH for me. And I don't rally care about game endings coz in my mind all games have the ending I want. And we shouldn't really be talking about Uncharted coz it's kinda unrelated and now that's what I call disappointment - not even SH: Homecoming disappointed me that much and that's coming from a die-hard SH fan.

post #4494 of 4716
Quote:
Originally Posted by kova4a View Post
 

Nah, I don't know about the other people but I don't care about the ending, I just think ME2 was a much better game. Better pacing, better story, the ending aside, better side quests, I just got hooked right away. ME3 was just MEH for me. And I don't rally care about game endings coz in my mind all games have the ending I want. And we shouldn't really be talking about Uncharted coz it's kinda unrelated and now that's what I call disappointment - not even SH: Homecoming disappointed me that much and that's coming from a die-hard SH fan.

 

Yeah I wasn't talking about you, that was just something I noticed on other sites at the time.  Your sentence about SH: Homecoming is very shocking to me, that was one of the worst sequels I've ever played.  The difference between SH: Homecoming and the first three is enormous, almost a slight genre change seeing how action-oriented Homecoming is.  

 

Speaking of reused twists... that's another game guilty of it!  Or so I'm told, I never finished Homecoming but I've been told it reuses the twist used in Silent Hill 2.  

post #4495 of 4716
Quote:
Originally Posted by Rhamnetin View Post

Yeah I wasn't talking about you, that was just something I noticed on other sites at the time.  Your sentence about SH: Homecoming is very shocking to me, that was one of the worst sequels I've ever played.  The difference between SH: Homecoming and the first three is enormous, almost a slight genre change seeing how action-oriented Homecoming is.  

Speaking of reused twists... that's another game guilty of it!  Or so I'm told, I never finished Homecoming but I've been told it reuses the twist used in Silent Hill 2.  
LOL Homecoming was ridiculously bad and yeah, kind of a rehash on the ending. My point was that Uncharted 3 was such a bad sequel that even Homecoming was a better sequel. And I never understood scores like the ign masterpiece etc. It's like saying that Phantom Menace is the best SW movie
post #4496 of 4716

Well, good endings or bad, bosses or not, its just a fragment of the game itself.

 

Probably Id have to replay ME3 and 2 now to really remember what bothered me about ME3 enough to actually stop playing it.

 

I do however remember reading somewhere that Bioware had to remake the ending because the original got leaked. I could think of many endings far better than 3 light beams...

I dont know how people actually accept the ending of ME3 even with the DLCs as passable, but this is subjective.

 

All that ME3 hate aint without a reason after all ( I know some people will hate anything, but ME3 was kinda more than your random 50 kids who want to see the world burn).

 

Bioshock on the other side: The first one in terms of story I couldnt care less. Fun game, but due to the shooting etc.

Bioshock 2 on the other side, I loved the Idea of a big daddy running to find his little sister as "father". Someone said it right in a Bioshock review "cute, in a creepy way".

post #4497 of 4716
Quote:
Originally Posted by Rhamnetin View Post
 

 

Yeah they aren't the same: Naughty Dog games just want to be movies.  They skimp on every game aspect and are really primitive in their gameplay and overall game design, they're all about the cutscenes.  Mass Effect is all about player choice and interaction; the cutscenes don't have fancy camera angles or really good facial animation like Naughty Dog games, but you're actually involved in the scenes in Mass Effect.  The plot plays out according to the player, the relationship with characters is dictated by the player.  It's far more advanced and involving than just trying to be a movie.  I was never impressed by anything Naughty Dog made, if I wanted a movie I'd go watch one and get much better writing and more impressive performances.

 

The last mission in ME2 goes down as one of the greatest moments in video game history, nothing will top that.  As far as the rest of the game goes, I find it to be on the same level as ME3.  Both have very similar gameplay, except ME3 has a few more RPG elements and mechanical improvements.  Both have impressive sets and level design, though ME3 wins here with some amazing locations like Tuchanka, Rannoch, and other homeworlds.  ME2's Citadel was such a disappointment.  You also have to make the most difficult decisions in ME3 by far.  Character development is top notch in both, rivaled only by Dragon Age and some of Telltale's games.  


well naughty dog games made my non gaming family members interested in gaming. I will give them that.

post #4498 of 4716

I came back to Path of Exile 2 days ago. Having quite some fun in there. 7/10.

post #4499 of 4716
Quote:
Originally Posted by vaibhavp View Post
 


well naughty dog games made my non gaming family members interested in gaming. I will give them that.

 

Yep that is the point of casual games.

 

Quote:

Originally Posted by catspaw View Post
 

Well, good endings or bad, bosses or not, its just a fragment of the game itself.

 

Probably Id have to replay ME3 and 2 now to really remember what bothered me about ME3 enough to actually stop playing it.

 

I do however remember reading somewhere that Bioware had to remake the ending because the original got leaked. I could think of many endings far better than 3 light beams...

I dont know how people actually accept the ending of ME3 even with the DLCs as passable, but this is subjective.

 

All that ME3 hate aint without a reason after all ( I know some people will hate anything, but ME3 was kinda more than your random 50 kids who want to see the world burn).

 

Bioshock on the other side: The first one in terms of story I couldnt care less. Fun game, but due to the shooting etc.

Bioshock 2 on the other side, I loved the Idea of a big daddy running to find his little sister as "father". Someone said it right in a Bioshock review "cute, in a creepy way".

 

I recommend replaying the whole trilogy since Mass Effect is really one game split into three different parts.  You're right about the original ending being leaked, I also like the current ending much more than the original leaked one.  

 

ME3 actually has 4 endings though most people aren't aware of it.  So you think you can write a better one?  How about it then?  :popcorn:

 

Most of the ME3 hate is really bandwagon hate.  They judge it before playing it; they see everyone and all their friends saying it sucks due to the ending, so they say the same to fit in.  Of course I'm referring to the majority, places like IGN and Gamespot, not anyone here.  

 

I partially agree with you on Bioshock.  It probably had a great story, but I couldn't care less about it since I found the game to be so boring... just running through corridors shooting things.  I really despise corridor shooters, they're way too repetitive and simple.  I never touched any of the other Bioshock games.  I couldn't even finish System Shock 2 since it was so boring.

post #4500 of 4716

ME3's hate is somewhat warranted even if there is a bandwagon. But I agree that a lot of hate is bandwagon hate. I know quite a few people who were playing it - were told some spoilers and immediately hated it without finishing it. Some I think were not even halfway through the game.

 

Currently playing divinity original sin. Have to say I absolutely love this game. There are some game breaking bugs, I came across one that prevented me from progressing the main story (ended up having to restart from beginning - the bug did get patched)

Some games you can tell that the developers put in a lot of love. I am sure all dev's put love into their work but with this game it stands out.

Still don't think the game is for everyone but I do hope more can enjoy it and the community for the game grows. It is one of those types of games that the community can really add to it by their additional content.

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