Been playing a number of games lately, mostly games I've played and rated before, so I won't bother rating them, but two of them I've played with different experiences:
SWTOR: This time I have been playing it with a sub. Every other time I've played it I was on F2P, so the experience was considerably altered. Really, really love it, though. One of the few MMOs that pays any mind to story, and I just can't justify playing an MMO if it doesn't have a story. Proper cut scenes are nice, of course, though for side quests they are mostly just filler. Still, the gesture is nice.
I've been playing 2 main characters on it: A Jedi Guardian, which I got to 55, and a Sith Assassin, which I got to like 39. The guardian story was a little lame, but got good toward the end. I'm kind of curious to see how a Jedi Consular story plays out, but not sure I can justify playing one since I have the assassin.
Assassin story is a lot more interesting. The gameplay is, too, for that matter. And some of the tedium is cut away from moving through the world since you don't have to cut your way through hundreds of enemies.
Still yet to do any operations or flashpoints. Can't bring myself to be social, even in an MMO. Heh.
So, I'd probably give it a 9/10 with a sub. Not worth playing without one, honestly.
The other game I have been playing is Dragon's Dogma again. Or, rather, the Dark Arisen content.
I have a few issues with it, but overall, I like it.
I hate the reuse of assets. The new dungeon isn't even all that big, and it reuses whole chunks of levels multiple times. It gets really old, and seems downright lazy. The post-game dungeon in the vanilla game did this too, but to me it gets a pass since it really was just an extra dungeon, not extra content you pay for.
I also hate the new enemies. At least, the boss-type monsters. They all seem resistant to physical attacks, and they all have one-hit kill attacks. Playing on hard mode makes it especially hard, because enemies are practically immune to staggering and knock-down, so you can't cancel any uber attacks.
Still, there was some things to like about the new area. It generally had a really cool feel to it, and I like that they added more reason to do platforming. I also liked all the new equipment, and I LOVED the cursed equipment system. The Dragon Forge upgrading was also extremely cool.
For Dark Arisen, I'd probably give it a 7/10. I liked it well enough, but it was seriously flawed in a lot of ways.