- 96 Posts. Joined 9/2013
- Location: Trent Hills, Ontario
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FIrst time playing a Bioshock game, played the newest Infinite. I really tried to get into it and enjoy it but I just can't understand all the hype about it. 7/10
As a FPS I have played many more enjoyable games. I do admit the game is visually stunning but what else is so amazing about it? The storyline is admittedly more complex than your usual shoot em ups but still....
The game is a stunningly gorgeous FPS but a lot of it's praise comes from i'ts very complex storyline mixing a faux history based around actual events and also it's incorporation of quantum physics. There are so many subtle details and minutiae present with a large arcing storyline . As far as somebody's complaining it has no MP to compare with COD - well SMH at that.
My save file got corrupted and so I am running through it again (3rd time) and still marvel at how accomplished it is. This and Splinter Cell: Blacklist easily have to be my GOTY
Good to know - It is sitting in my Downloaded ''pile" waiting for me to finish the three or 4 games I have going on now but should be the next new game for me to start.
Yeah, I was in the same boat. But the game is just so beautiful and engulfing, I couldn't stop playing and finished it in a couple nights. Definitely worth a play through, especially if you've already beaten Metro 2033.
I'm only 36% of the way through the game, but I feel like I can write a brief overview review for what I've encountered so far.
Final Fantasy XII: Revenant Wings (for the Nintendo DS)
Art Style/Graphics: 9/10
Replay Value: 8/10
Graphically, this game is pretty beautiful being a Nintendo DS game.
The music is pretty good for the most part, but it's repetitive. On the other hand, the dynamic music is pretty neat, so it plays the "battle music" when you engage in combat.
The story is okay. It's pretty different from other Final Fantasy games I've played, but the script is quite childish and actual conversations are usually pretty short. Characters do have their own quirky personalities though.
The gameplay is a mixed bag. On the one hand, I don't know of any other Japanese Role Playing Game/Real Time Strategy game, so it is quite unique in that aspect. The touchscreen controls are also pretty nice although limited by its small size. You can play the game entirely by using the touch screen.
On the other hand, game mechanics, AI control, dual character stats, and the dual "rock-paper-scissors" mechanisms of the game make it quite frustrating. I don't know of any other game that has a dual "rock-paper-scissors" fighting mechanism (flying beats melee, melee beats ranged, ranged beats flying in addition to fire beats earth, earth beats lightning, lightning beats water, water beats fire). It is so hard to pick your team in this aspect because you have to match two types of "rock-paper-scissors" against your enemies. To make matters even worse, you have the ability to summon espers to help you fight your enemies, and those creatures have their own statistics, abilities, and levels (levels I, II, or III).
As for character stats, I still don't understand how it works: Strength, Magick, Stamina, Mind, Speed, Attack, Magick Attack, Defense, Magick Defense, Attack Speed, HP, Affinity. Yeah...what the heck?
Game mechanics and AI control are a hit-or-miss as well. At one point in an engagement the enemies are stationary. Two minutes later, for some reason, they start moving towards you. I still haven't figured out why this happens, or what enemies will do this. Also, your allies act as physical objects in the game, so when you're controlling a crowd of 12 characters, including espers, trying to get characters from the back of the line to the front is impossible in a bottleneck corridor since they have to bump into your other allies and find space to wiggle through. Talk about frustrating when you're in a pinch to get the "rock-paper-scissors" mechanism going. Relating back to the character stats, I think it's Speed that determines how fast your character moves on the map. Good thing my healer has the worst speed of my main characters while my main attacker has the highest speed. Yup, go and attack people and die while my healer crawls at a snail's pace to get to your position and heal you.
Despite the frustrating gameplay, the challenge makes it fun, somewhat, to replay levels again.
Overall, it's not a bad game, but the shallow characters and frustrating gameplay make it a variable game depending on the gamer.
Here's the esper summoning chart. It doesn't show you what fighting characteristics they have though (melee, flying, ranged). This is just crazy.
I have been playing GTA V, solid 9/10. As other have said this is a great game and represents a true step-up from the previous versions. If you have not yet had the chance to play the game, go out and buy a copy, you will not regret the decision!
Patiently waiting for GTA to come out for PC. Though when it finally does, I probably won't be interested anymore. I've watched enough streams on twitch and seen enough posts on reddit about it that I'm already sick of it.
If you like torchlight 2 then I strongly recommend "The incredible Adventures of Van Helsing" very similar game but superior in many facets (to include grahics) IMO.
It had some interesting features that set it apart, but was riddled with bugs when I played it.
So much so that I only went about 3/4 before deciding that the bugs were taking me out of the experience too much.
Hopefully it has been patched quite a bit since then.