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Posts by NamelessPFG

That's Stax money, easily.   Start shopping for some vintage Lambdas and an SRM-T1 to drive 'em with, or maybe consider a modern SR-307/SRM-323S combo once they fall back to $1,000 again.
The folks at QSF seem rather anti-Creative overall, surprisingly. They seem to favor Roland and Yamaha hardware, alongside assorted clone cards.   However, I'm not fond of clone cards after learning the hard way how Tyrian 2000 doesn't get alone with this ESS AudioDrive card I had lying around. From then on, it's been nothing but genuine Sound Blaster hardware.   As for XP, that's actually not where I'd use the AWE. The aforementioned P4EE/6800 Ultra system actually...
 I kinda understand what you mean. Many dynamic headphones with emphasized treble can take on this piercing, needle-through-your-eardrums quality to the treble alongside having this weird texture/grain over it all, yet what a lot of people consider to be just the right amount of treble (MA900) is just diluted and lacking to me. But I'm mainly coming from Stax, where the treble is as effortless as it gets. Clear, detailed, even emphasized, but never piercing unless the...
Well, talk about thread necromancy! Not that I mind; this sort of thing is like VOGONS or Quest Studios Forums sound card discussion taken to the next level. I do have an AWE32 CT2760 lying around for retrogaming use, but the amped speaker-out is unbearably noisy, so I use headphones on the line-out. Still loud enough, no noise. Modding it for better sound quality is an interesting endeavour; I'd consider it if I knew what to change on this monstrosity of a card. Too...
 Apparently, HRTF techniques are possible with stereo speakers, but it requires crosstalk cancellation and the speakers to be positioned around 30 degrees off of the listener's center on both sides. QSound is the most notable example of such tech, but Aureal had a similar mix with A3D, and Creative also attempted it with CMSS-3D Virtual. Still, headphones work far better for this sort of thing in my experience. Ironically, the very lack of crosstalk that makes people want...
 What's your CPU? PlanetSide 2 is inherently CPU-limited most of the time; I didn't notice a dramatic increase in performance 'til I replaced my old Q6600 system with a new 4770K build.
 You can't use the Cambridge DAC at the same time as the Mixamp, because both are DACs. It's just that the Mixamp is also a Dolby Headphone DSP, hence why you'd use it instead for gaming. I just hope the Xbox One has that promised Dolby Digital update out already; without it, the Mixamp is as good as useless because it can't decode DTS at all. I suppose that Mad Lust Envy's general leanings toward the AKG sets for competitive gaming is because that's what he started off...
 CMSS-3D Surround is a stereo upmix for surround speaker systems, nothing more. That is NOT the feature you want. No thanks to Creative for naming different features so similarly... Headphone-only gaming is straightforward because the enforced Windows speaker setting synchronization isn't a problem for Headphone mode. When you want to switch between headphones and stereo speakers, though, that just complicates everything to the point of impracticality, unless you're okay...
 For the record, the PCIe Recon3D sound cards can't do it either. You have to realize that the Recon3D USB is more of an Astro Mixamp or Turtle Beach Ear Force DSS-style device meant for console gaming, except it's also one with PC drivers that makes it a better fit than those two as a USB audio device for PC gaming, sort of a bridge between two worlds, so to speak. My solution was simply to have separate devices for PC gaming and console gaming, but that may not work out...
Mixamps are not meant for PC use. Use the X-Fi; it's a lot less hassle to get virtual surround working, plus you get software OpenAL (USB X-Fi devices don't do it in hardware) and ALchemy for DirectSound3D games.
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