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Today's Featured Head-Fi Blog: A Japanese headfier's monologue (Sasaki)
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Jiitee, do you think that maybe he should do a System Restore back to a time when he knew that that the onboard audio worked with WMP? I have to believe that something goofed up in the driver update that is now causing him problems with DirectSound, and that might be the most direct way to get out of the mess?
Sure, that might help ... backing up to the situation before starting to make chances to get rid of those pop/crackling issues ... but not always.
Maybe, but I thought you might have tried that already.
What confuses me is the problem that shows up in dxdiag....
Start dxdiag again, click the "DirectX Files" tab, see if any problems with the files are reported in the window at the bottom.
If no problems are reported, try the tab at the far right, "More help", and start the Windows Help's sound troubleshooter. I'm unsure of what it will lead you to do, but it's worth a shot at this point.
I did that, but there are no errors being reported. I'm going through the troubleshooter now. But do you think formating the pc would correct things?
I think I'm going to buy Vista soon.
Personally, I've seen nothing about Vista that makes me want to take the plunge. I could have had it for free, as I bought a notebook with a free upgrade a few weeks before the official release, but I never bothered.
Remember also that as most of those "generic" audio/media players are using Windows defaults for audio output ... you need to set the onboard sound as default playback device there in system audio settings to get it working since when you connect E-MU, it will become as default playback device ... if you have not ticked the "Use only default devices" option there.
Now when E-MU is connected and it becomes the default output device .. you need to manually set the sample rate if you're not working in ASIO mode.
........Now when E-MU is connected and it becomes the default output device .. you need to manually set the sample rate if you're not working in ASIO mode.
jiitee
Oddly enough.......I have noticed that no matter where I manually set the sample rate in the E-MU 0404 USB Control Panel....literally, anywhere from 44.1 kHz to 192 kHz.....and then play 44.1 kHz mp3's in WMP11, the displayed sample rate in the E-MU Control Panel doesn't change, yet the files play perfectly!
Oddly enough.......I have noticed that no matter where I manually set the sample rate in the E-MU 0404 USB Control Panel....literally, anywhere from 44.1 kHz to 192 kHz.....and then play 44.1 kHz mp3's in WMP11, the displayed sample rate in the E-MU Control Panel doesn't change, yet the files play perfectly!
I don't know if the E-MU Control Panel shows the cards internal sample rate setting when you're operating using Direct Sound. IMO, it should. Maybe the "kmixer" does the re-sampling on the fly (as it can do) when hardware expects say 96kHz but the source/player sends 44.1kHz data. Doesn't the WMP 11 use DS or MME path?
Some cards (like SB cards) can even operate with various sample rates at once ... IO guess kmixer (or CT software/driver/hardware) sets all then by the highest SR (i.e. re-samples all to highest sample rate).
I tried this using Audigy 2 and by outputting from
- Beatport SYNC using ASIO @16/48,
- Foobar 0.9.x using DirectSound 2.0 @ 16/44.1
- Foobar 0.8.x using waveout+resampler @ 16/88.2 and
- WMP 9 using DirectSound @ 24/96 source
I don't know if the E-MU Control Panel shows the cards internal sample rate setting when you're operating using Direct Sound. IMO, it should. Maybe the "kmixer" does the re-sampling on the fly (as it can do) when hardware expects say 96kHz but the source/player sends 44.1kHz data. Doesn't the WMP 11 use DS or MME path?
My install of WMP 11 on XP shows only these options under Tools>Options>Devices>Speakers>Properties>Sound playback, Audio device to use: ....... "Default DirectSound Device", "DirectSound: E-MU 0404 USB", and DirectSound: Realtek AC97". No other devices are listed, so I presume that it operates strictly via DirectSound now.
Originally Posted by jiiteepee
Some cards (like SB cards) can even operate with various sample rates at once ... IO guess kmixer (or CT software/driver/hardware) sets all then by the highest SR (i.e. re-samples all to highest sample rate).
I tried this using Audigy 2 and by outputting from
- Beatport SYNC using ASIO @16/48,
- Foobar 0.9.x using DirectSound 2.0 @ 16/44.1
- Foobar 0.8.x using waveout+resampler @ 16/88.2 and
- WMP 9 using DirectSound @ 24/96 source
at once ... quite a mess but worked well.
jiitee
Someone posted a while back, maybe Elias in the Benchmark USB thread, that Windows will mix and resample everything to the highest bit depth/rate that is present in the streams to be mixed, and that stream is then sent to the audio device.....or at least, that's what I remember!
The jokes in my test were (as you maybe noticed) that,
- I used native ASIO in one of those players ... AFAIK, Windows can't handle this stream so, it must have been up-sampled to 96kHz by the driver or hardware (or does everything go down to 48kHz?)
- Audigy 2 uses another chip (P16V) for 24-bit/96kHz data