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  #151 (permalink)  
Old 06-02-2009, 12:06 AM
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I use quite a different definition of musicality, I think. For me, musicality means "mind-melding" with the musicians. That is, sensing clearly their intentions. Sensing that they are having fun. Or sensing the emotion they are putting into the music.

Musicality also connects to dance. A musical component, such as my Naim CD5X, evokes proprioceptive sensations of dancy movement, and a good component will especially evoke elegant movement.
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  #152 (permalink)  
Old 06-12-2009, 02:50 AM
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thank you for making this post. most informative thread Ive seen aside from the Stax 4 year review for Headstage and Soundstage by DarthNut. This is perfect for understanding some of the lingo that otherwise is up in the air and different from speaker talk. THANKS!
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  #153 (permalink)  
Old 06-12-2009, 05:13 PM
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Incredibly useful - many thanks!
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  #154 (permalink)  
Old 06-14-2009, 10:51 PM
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Very informative,thanks
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  #155 (permalink)  
Old 06-15-2009, 10:48 AM
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Quote:
Originally Posted by Tiemen View Post
I can better describe what it they are not.
Some headphones makes your feet tapping to the rhythm, your head shaking and your hands playing the air guitar.
Or/ and you get a sense of involvement.
Those headphones are not liveless/ boring.
Note that sometimes,a neutral,balanced headphone may sound boring and lifeless because of the synergy with amp-source,cables or because of the mixing of the recording or because of your mood,your physical condition(you may be tired)or simply because you don't like a headphone's sound signature.
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I have a weird problem with my hd 600's replacement earpads.Check this thread: http://www.head-fi.org/forums/f4/que...t=question+600

If you have any similar experience,post it there or pm me.
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  #156 (permalink)  
Old 06-15-2009, 11:27 AM
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Quote:
Originally Posted by john53 View Post
Note that sometimes,a neutral,balanced headphone may sound boring and lifeless because of the synergy with amp-source,cables or because of the mixing of the recording or because of your mood,your physical condition(you may be tired)or simply because you don't like a headphone's sound signature.
Very true. Agree completely
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  #157 (permalink)  
Old 06-25-2009, 05:53 PM
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Quote:
Originally Posted by fordgtlover View Post
Glossary of Terms to describe sound. (New and updated entries are highlighted in RED until the next update)
Groovy - the type of sound that moves one to groove. Related term: groovalizer - groovy sounding headphones.
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Please make your posts more helpful by stating what equipment the mentioned headphones are plugged into. Headphones often sound worse or much better depending on the source and amp used. Your signature won't help those who later read your post after you've changed your sig to a new rig. Thank you!
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  #158 (permalink)  
Old 06-25-2009, 06:28 PM
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Really great job guys!! Now I've seen this term floating around on a few occasions. Would anyone care to comment on what the term "hotness" imply. As in, a 'hot midrange'?
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  #159 (permalink)  
Old 06-27-2009, 10:37 AM
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Quote:
Originally Posted by Jackbush View Post
Looking at the list of terms for frequency ranges, I wouldn't take it as gospel, although as a rough guide for the uninitiated, it's useful.
It's true.

I found it impossible to determine the authoritative frequency ranges for the descriptions. The definitions I could find varied significantly.

And, I'm glad people still find this useful.
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  #160 (permalink)  
Old 06-27-2009, 10:49 AM
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A question:definition of "clarity"?
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I have a weird problem with my hd 600's replacement earpads.Check this thread: http://www.head-fi.org/forums/f4/que...t=question+600

If you have any similar experience,post it there or pm me.
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  #161 (permalink)  
Old 07-10-2009, 10:15 PM
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Thank you for this. It's helping me understand what all the terms you guys use mean.
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  #162 (permalink)  
Old 07-18-2009, 04:42 AM
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Audio Terms for the Less Informed:
PART I: THE LETTER 'A'


Aggressive - Forward and bright sonic character.
Example: Bob's hearing loss was due to his aggressive headphones. His hair loss was due to his aggressive wife.

Airy - Spacious. Open. Good reproduction of high frequency reflections. High frequency response extends to 15 or 20 kHz.
Example: As Grandma sat listening to the Grateful Dead, she yelled, "Jesus, this headroom is airy!"

Ambience - Impression of an acoustic space, such as the performing hall in which a recording was made.
Example: The Journey album, Frontiers, has all the ambience of a rock concert in the men's room.

Analytical - Highly detailed.
Example: These Ety's are so analytical, I can hear the drummer fart.

Articulate - Intelligibility of voice(s) and instruments and the interactions between them.
Example: These headphones are so articulate, you can hear Milli from Vanilli.
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  #163 (permalink)  
Old 07-18-2009, 11:33 AM
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Quote:
Originally Posted by Bilavideo View Post
Analytical - Highly detailed.
Example: These Ety's are so analytical, I can hear the drummer fart.
LOL!
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I have a weird problem with my hd 600's replacement earpads.Check this thread: http://www.head-fi.org/forums/f4/que...t=question+600

If you have any similar experience,post it there or pm me.
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  #164 (permalink)  
Old 08-21-2009, 08:28 AM
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Can someone explain to me the difference between bass extension and bass impact?
thanks
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  #165 (permalink)  
Old 08-21-2009, 10:37 AM
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Quote:
Originally Posted by jjmai View Post
Can someone explain to me the difference between bass extension and bass impact?
thanks
IMO extension is how low it goes. The ability to reveal the lowest of the low notes.
Impact is how hard it hits. The fullness, loudness of the bass.
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