Originally Posted by terrymx
I think simply game designers needs to grow up and create more mature games, with less unrealistic heros and wacky storylines, every single female characters seem to be half naked with very large chest. I am looking forward to Deus Ex 3, but Warren Spector is not involved, it will probably turn out like Bioshock.
I believe that problem with that, is that the game will become very boring if everything is realistic. Let's take FFX storyline, for example. As far as the tale goes, it's a masterpiece. If the protagonist was "realistic", accepted the fact that sacrifices had to be made, he would never had went up against incredible odds and near impossible commitments. How special would that make the game? It'd be quite boring.
Series veterans mostly strive for predictability with some innovation. If Dante from Devil May Cry just accepted the fact that these evil bosses aren't going to stop and surrendered his soul, the story would just stop there. At least for me, it's fun to control these godly powers and engage in crazy missions.
CoD4 was just made for a different audience... it wouldn't be realistic without the blood/knives. What would make this game better, in terms of realism?
Also, I'm just curious. How many games released in the recent years, feature half-naked women with large chests (nostalgic/fantasy games don't count)?
I'm not challenging your opinion, just letting you know the other perspective.
BF2142 - A fun game if: servers establish TK rules that make sense, competent transport drivers and noobs who don't exploit the explosives. It is a totally awesome game if you like moving vehicles. Future improvements would be smoother infantry gameplay (like CoD4), the impossible challenge of a truly balanced weaponry, and maybe a Mars campaign.
Quake Wars - One of the better games that simulate a truly MMOFPS gameplay, offline. Would be nice if the flying vehicles were as maneuverable as BF2142, but at least the graphics are much more detailed. I need to play this game more to appreciate it.
CoD4 - This is the one recent FPS that my computer (mobile 7900GS) can play at impressive fps rate and resolution. An incredibly undemanding engine, smooth gameplay and relatively competent online population takes 70% of my game time. Criticisms:
- Knives are way too cheap; half my kills are from knives
- RPGs and nades need to give realistic splash damage. I could be standing alive, next to an RPG explosion only 10 feet away.
- Team unique weapons? That would be fun
I've always thought that a suicide bomb perk would be extremely awesome. It just needs to be severely caped, for example a -3 penalty for detonating it. Vehicles would be nice too, but I'll leave it to the developers to figure how to integrate them into the gameplay well. When I call in a helicopter,
I would like drive the copter, and shoot when it's hovering. The computer is so crappy when it comes to aiming.
Here are some of my thoughts for this particular... obscured game:
Oni - People need to give a chance when playing games. I don't think I could ever get bored of this game, unless I start bringing in cheats. The story maybe a little slow for the first 4 hours, and the cyberpunk setting might make you feel incredibly depressed, but playing through the incredibly difficult controls and 10 minute loading times are well worth it, in my opinion. The storyline only gets better, and you'll feel extremely comfortable playing, with a huge variety of moves at your disposal. An Oni 2 with less bland environments, better team interaction, vehicles, a more exciting protagonist and tuned down difficulty (the final laser-level against the doll, and 10 snipe towers with mercury rifles, is just fricken ridiculous) would be a great revelation from Rockstar.